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                           ALIEN


              (project formerly titled STARBEAST)


            Story by Dan O'Bannon & Ronald Shusett


                  Screenplay by Dan O'Bannon





                                                                   1976






                          SYNOPSIS

 En route back to Earth from a far part of the galaxy, the crew of the
 starship SNARK intercepts a transmission in an alien language,
 originating from a nearby storm-shrouded planet.

 Mankind has waited centuries to contact another form of intelligent
 life in the universe -- they decide to land and investigate.  Their
 search takes them to a wrecked alien spacecraft whose doors gape open
 -- it is dead and abandoned.  Inside they find, among other strange
 things, the skeleton of one of the unearthly space travellers.

 Certain clues in the wrecked ship lead them across the hostile surface
 of the planet to a primitive stone pyramid, the only remnant of a
 vanished civilization.  Beneath this pyramid they find an ancient tomb
 full of fantastic artifacts.  Lying dormant in the tomb are centuries-
 old spores, which are triggered into life by the men's presence.  A
 parasite emerges and fastens itself to one of the men's faces -- and
 cannot be removed.

 An examination by the ship's medical computer reveals that the
 creature has inserted a tube down his throat, which is depositing
 something inside him.  Then it is discovered that the parasite's blood
 is a horribly corrosive acid which eats through metal -- they dare not
 kill it on the ship.

 Ultimately it is dislodged from its victim and ejected from the ship,
 and they blast off from the Hell-planet.  However, before they can seal
 themselves into suspended animation for the long voyage home, a
 horrible little monster emerges from the victim's body -- it has been
 growing in him, deposited there by the parasite... and now it is loose
 on the ship.

 A series of ghastly adventures follow.  They trap it in an air shaft
 and a man has to crawl down the shaft with a flamethrower -- it tears
 a man's head off and runs away with his body -- a man is crushed in
 the air lock door and the ship loses most of its air in a terrific
 windstorm -- another man is burned to death and then eaten by the
 creature -- and another is woven into a cocoon as part of the alien's
 bizarre life cycle.

 Finally there is only one man left alive, alone on the ship with the
 creature, and only six hours till his air runs out; which leads to a
 climax of horrifying, explosive jeopardy, the outcome of which
 determines who will reach Earth alive -- man or alien.






                     CAST OF CHARACTERS

 CHAZ STANDARD,
      Captain.................A leader and a politician.  Believes that
                               any action is better than no action.

 MARTIN ROBY,
      Executive Officer.......Cautious but intelligent -- a survivor.

 DELL BROUSSARD,
      Navigator...............Adventurer; brash glory-hound.

 SANDY MELKONIS,
      Communications..........Tech Intellectual; a romantic.

 CLEAVE HUNTER,
      Mining Engineer.........High-strung; came along to make his
                               fortune.

 JAY FAUST,
      Engine Tech.............A worker.  Unimaginative.

 The crew is unisex and all parts are interchangeable for men or women.

IMAGE -- starmap.jpg

 FADE IN:

 EXTREME CLOSEUPS OF FLICKERING INSTRUMENT PANELS.  Readouts and digital
 displays pulse eerily with the technology of the distant future.

 Wherever we are, it seems to be chill, dark, and sterile.  Electronic
 machinery chuckles softly to itself.

 Abruptly we hear a BEEPING SIGNAL, and the machinery begins to awaken.
 Circuits close, lights blink on.

 CAMERA ANGLES GRADUALLY WIDEN, revealing more and more of the
 machinery, banks of panels, fluttering gauges, until we reveal:

 INTERIOR - HYPERSLEEP VAULT

 A stainless steel room with no windows, the walls packed with
 instrumentation.  The lights are dim and the air is frigid.

 Occupying most of the floor space are rows of horizontal FREEZER
 COMPARTMENTS, looking for all the world like meat lockers.

 FOOM!  FOOM!  FOOM!  With explosions of escaping gas, the lids on the
 freezers pop open.

 Slowly, groggily, six nude men sit up.

                          ROBY
           Oh... God... am I cold... 

                          BROUSSARD
           Is that you, Roby?

                          ROBY
           I feel like shit... 

                          BROUSSARD
           Yeah, it's you all right.

 Now they are yawning, stretching, and shivering.

                          FAUST
                (groans)
           Ohh... I must be alive, I feel dead.

                          BROUSSARD
           You look dead.

                          MELKONIS
           The vampires rise from their graves.

 This draws a few woozy chuckles.

                          BROUSSARD
                (shakes his fist in the
                 air triumphantly)
           We made it!

                          HUNTER
                (not fully awake)
           Is it over?

                          STANDARD
           It's over, Hunter.

                          HUNTER
                (yawning)
           Boy, that's terrific.

                          STANDARD
                (looking around with a grin)
           Well, how does it feel to be rich
           men?

                          FAUST
           Cold!

 This draws a LAUGH.

                          STANDARD
           Okay!  Everybody topside!  Let's get
           our pants on and get to our posts!

 The men begin to swing out of the freezers.

                          MELKONIS
           Somebody get the cat.

 Roby picks a limp cat out of a freezer.

 INTERIOR - CONTROL ROOM

 This is a fantastic circular room, jammed with instrumentation.  There
 are no windows, but above head level the room is ringed by
 viewscreens, all blank for the moment.

 There are seats for four men.  Each chair faces a console and is
 surrounded by a dazzling array of technology.

 STANDARD, ROBY, BROUSSARD, and MELKONIS are entering and finding their
 seats.

                          BROUSSARD
           I'm going to buy a cattle ranch.

                          ROBY
                (putting down the cat)
           Cattle ranch!

                          BROUSSARD
           I'm not kidding.  You can get one if
           you have the credit.  Look just like
           real cows, too.

                          STANDARD
           All right, tycoons, let's stop
           spending our credit and start
           worrying about the job at hand.

                          ROBY
           Right.  Fire up all systems.

 They begin to throw switches, lighting up their consoles.  The control
 room starts to come to life.  All around the room, colored lights
 flicker and chase each other across glowing screens.  The room fills
 with the hum and chatter of machinery.

                          STANDARD
           Sandy, you want to give us some
           vision?

                          MELKONIS
           Feast your eyes.

 Melkonis reaches to his console and presses a bank of switches.  The
 strip of viewscreens flickers into life.

 On each screen, we see BLACKNESS SPECKLED WITH STARS.

                          BROUSSARD
                (after a pause)
           Where's Irth?

                          STANDARD
           Sandy, scan the whole sky.

 Melkonis hits buttons.  On the screens the images all begin to pan.

 CAMERA MOVES IN ON ONE OF THE SCREENS, with its moving image of a
 starfield.

 EXTERIOR - OUTER SPACE

 CLOSE SHOT OF A PANNING TV CAMERA.  This camera is remote controlled,
 turning silently on its base.

 CAMERA BEGINS TO PULL BACK, revealing that the TV camera is mounted on
 the HULL OF SOME KIND OF CRAFT.

 When the pullback is finished, WE SEE THE FULL LENGTH OF THE STARSHIP
 "SNARK," hanging in the depths of interstellar space, against a
 background of glimmering stars.

 INTERIOR - BRIDGE

                          ROBY
           Where are we?

                          STANDARD
           Sandy, contact traffic control.

 Melkonis switches on his radio unit.

                          MELKONIS
           This is deep space commercial vessel
           SNARK, registration number E180246,
           calling Antarctica air traffic
           control.  Do you read me?  Over.

 There is only the HISS OF STATIC.

                          BROUSSARD
                (staring at a screen)
           I don't recognize that constellation.

                          STANDARD
           Dell, plot our location.

 Broussard goes into action, punching buttons, lighting up all his
 instruments.

                          BROUSSARD
           I got it.  Oh boy.

                          STANDARD
           Where the hell are we?

                          BROUSSARD
           Just short of Zeta II Reticuli.  We
           haven't even reached the outer rim
           yet.

                          ROBY
           What the hell?

 Standard picks up a microphone.

                          STANDARD
           This is Chaz speaking.  Sorry, but we
           are not home.  Our present location
           seems to be only halfway to Irth.
           Remain at your posts and stand by.
           That is all.

                          ROBY
           Chaz, I've got something here on my
           security alert.  A high priority from
           the computer... 

                          STANDARD
           Let's hear it.

                          ROBY
                (punches buttons)
           Computer, you have signalled a
           priority three message.  What is the
           message?

                          COMPUTER
                (a mechanical voice)
           I have interrupted the course of the
           voyage.

                          ROBY
           What?  Why?

                          COMPUTER
           I am programmed to do so if certain
           conditions arise.

                          STANDARD
           Computer, this is Captain Standard.
           What conditions are you talking
           about?

                          COMPUTER
           I have intercepted a transmission of
           unknown origin.

                          STANDARD
           A transmission?

                          COMPUTER
           A voice transmission.

                          MELKONIS
           Out here?

 The men exchange glances.

                          COMPUTER
           I have recorded the transmission.

                          STANDARD
           Play it for us, please.

 Over the speakers, we hear a hum, a crackle, static... THEN A
 STRANGE, UNEARTHLY VOICE FILLS THE ROOM, SPEAKING AN ALIEN
 LANGUAGE.  The bizarre voice speaks a long sentence, then falls
 silent.

 The men all stare at each other in amazement.

                          STANDARD
           Computer, what language was that?

                          COMPUTER
           Unknown.

                          ROBY
           Unknown!  What do you mean?

                          COMPUTER
           It is none of the 678 dialects
           spoken by technological man.

 There is a pause, then EVERYBODY STARTS TALKING AT THE SAME TIME.

                          STANDARD
                (silencing them)
           Just hold it, hold it!
                (glares around the room)
           Computer: have you attempted to
           analyze the transmission?

                          COMPUTER
           Yes.  There are two points of salient
           interest.  Number one: it is highly
           systematized, indicating intelligent
           origin.  Number two: certain sounds
           are inconsistent with the human
           palate.

                          ROBY
           Oh my God.

                          STANDARD
           Well, it's finally happened.

                          MELKONIS
           First contact... 

                          STANDARD
           Sandy, can you home in on that beam?

                          MELKONIS
           What's the frequency?

                          STANDARD
           Computer, what's the frequency of
           the transmission?

                          COMPUTER
           65330 dash 99.

 Melkonis punches buttons.

                          MELKONIS
           I've got it.  It's coming from
           ascension 6 minutes 32 seconds,
           declination -39 degrees 2 seconds.

                          STANDARD
           Dell -- show me that on a screen.

                          BROUSSARD
           I'll give it to you on number four.

 Broussard punches buttons.  One of the viewscreens flickers, and a
 small dot of light becomes visible in the corner of the screen.

                          BROUSSARD (CONT'D)
           That's it.  Let me straighten it out.

 He twists a knob, moving the image on the screen till the dot is in
 the center.

                          STANDARD
           Can you get it a little closer?

                          BROUSSARD
           That's what I'm going to do.

 He hits a button.  The screen flashes and a PLANET APPEARS.

                          BROUSSARD (CONT'D)
           Planetoid.  Diameter, 120 kilometers.

                          MELKONIS
           It's tiny!

                          STANDARD
           Any rotation?

                          BROUSSARD
           Yeah.  Two hours.

                          STANDARD
           Gravity?

                          BROUSSARD
           Point eight six.  We can walk on it.

 Standard rises.

                          STANDARD
           Martin, get the others up to the
           lounge.

 INTERIOR - MULTI-PURPOSE ROOM

 The entire crew -- STANDARD, ROBY, BROUSSARD, MELKONIS, HUNTER, and
 FAUST -- are all seated around a table, with Standard at the head.

                          MELKONIS
           If it's an S.O.S., we're morally
           obligated to investigate.

                          BROUSSARD
           Right.

                          HUNTER
           I don't know.  Seems to me we came on
           this trip to make some credit, not
           to go off on some kind of side trip.

                          BROUSSARD
                (excited)
           Forget the credit; what we have here
           is a chance to be the first men to
           contact a nonhuman intelligence.

                          ROBY
           If there is some kind of alien
           intelligence down on that planetoid,
           it'd be a serious mistake for us to
           blunder in unequipped.

                          BROUSSARD
           Hell, we're equipped --

                          ROBY
           Hell, no!  We don't know what's down
           there on that piece of rock!  It
           might be dangerous!  What we should
           do is get on the radio to the
           exploration authorities... and let
           them deal with it.

                          STANDARD
           Except it will take 75 years to get
           a reply back.  Don't forget how far
           we are from the Colonies, Martin.

                          BROUSSARD
           There are no commercial lanes out
           here.  Face it, we're out of range.

                          MELKONIS
           Men have waited centuries to contact
           another form of intelligent life in
           the universe.  This is an opportunity
           which may never come again.

                          ROBY
           Look --

                          STANDARD
           You're overruled, Martin.  Gentlemen
           -- let's go.

 INTERIOR - BRIDGE

 The men are strapping in, but this time it is with grim determination.

                          STANDARD
           Dell, I want greater magnification.
           More surface detail.  I want to see
           what this place looks like.

                          BROUSSARD
           I'll see what I can do.

 He jabs his controls.  The image on the screen ZOOMS DOWN TOWARD THE
 PLANET; but all detail quickly vanishes into a featureless grey haze.

                          STANDARD
           It's out of focus.

                          ROBY
           No -- that's atmosphere.  Cloud
           layer.

                          MELKONIS
           My God, it's stormy for a piece of
           rock that size!

                          ROBY
           Just a second.
                (punches buttons)
           Those aren't water vapor clouds;
           they have no moisture content.

                          STANDARD
           Put ship in atmospheric mode.

 EXTERIOR - "SNARK" - OUTER SPACE

 The great dish antenna on the SNARK folds down against the main body
 of the ship, and other parts flatten out, until the ship has assumed
 an aerodynamic form.

 INTERIOR - BRIDGE

                          STANDARD
           Dell, set a course and bring us in
           on that beam.

 EXTERIOR - SPACE

 The SNARK's engines cough into life, and send it drifting toward the
 distant dot that is the planetoid.

 CAMERA APPROACHES THE PLANETOID, until it looms large on screen.  It is
 turbulent, completely enveloped in dun-colored clouds.

 The SNARK drops down toward the surface.

 INTERIOR - BRIDGE

                          STANDARD
           Activate lifter quads.

                          BROUSSARD
           Activated.  Vertical drop checked.
           Correcting course.  On tangential
           course now, orbiting.
                (brief pause as he
                 studies his instruments)
           Crossing the terminator.  Entering
           night side.

 EXTERIOR - "SNARK" - IN ORBIT

 Beneath the orbiting SNARK, night's curtain rolls across the planet.

 Descending at an angle, the SNARK drops down into the thick atmosphere
 of the planetoid.

 INTERIOR - BRIDGE

                          ROBY
           Atmospheric turbulence.  Dust storm.

                          STANDARD
           Turn on navigation lights.

 EXTERIOR - "SNARK"

 Hydroplaning down through the pea-soup atmosphere, a set of brilliant
 lights switches on, cutting through the dust, but hardly improving
 visibility.

 INTERIOR - BRIDGE

                          BROUSSARD
           Approaching point of origin.  Closing
           at 20 kilometers, 15 and slowing.
           Ten.  Five.  Gentlemen, we are
           directly above the source of the
           transmission.

                          STANDARD
           What's the terrain down there?

                          BROUSSARD
           Well, line of sight is impossible
           due to dust.  Radar gives me noise.
           Sonar gives me noise.  Infrared --
           noise.  Let's try ultraviolet.  There.
           Flat.  It's totally flat.  A plain.

                          STANDARD
           Is it solid?

                          BROUSSARD
           It's... basalt.  Rock.

                          STANDARD
           Then take her down.

                          BROUSSARD
           Drop begins... now!  Fifteen
           kilometers and dropping... twelve... 
           ten... eight and slowing.  Five.
           Three.  Two.  One kilometer and
           slowing.  Lock tractor beams.

 There is a LOUD ELECTRICAL HUM and the ship shudders.

                          ROBY
           Locked.

                          BROUSSARD
           Kill drive engines.

 The engines fall silent.

                          ROBY
           Engines off.

                          BROUSSARD
           Nine hundred meters and dropping.
           800.  700.  Hang on gentlemen.

 EXTERIOR - SURFACE OF PLANET - NIGHT

 The night-shrouded surface is a hell of blowing dust.  The SNARK hovers
 above it on glowing beams of light, dropping down slowly.

 Landing struts unfold like insect legs.

 INTERIOR - BRIDGE

                          BROUSSARD
           And we're... down.

 EXTERIOR - SURFACE OF PLANET - NIGHT

 The ship touches down, heavily; it rocks on huge shock absorbers.

 INTERIOR - BRIDGE

 The whole ship VIBRATES VIOLENTLY FOR AN INSTANT -- then all the
 panels in the room flash simultaneously and the LIGHT'S GO OUT.

                          BROUSSARD
           Jesus Christ!

 The lights come back on again.

                          STANDARD
           What the hell happened?

                          ROBY
                (hits a switch)
           Engine room, what happened?

                          FAUST
                (over, filtered)
           Just a minute, hold it, I'm
           checking.

                          ROBY
           Has the hull been breached?

                          BROUSSARD
           Uh... 
                (scans his gauges)
           No, I don't see anything.  We've
           still got pressure.

 There is a BEEP from the communicator.  Then:

                          FAUST
                (over, filtered)
           Martin, this is Jay.  The intakes are
           clogged with dust.  We overheated and
           burned out a whole cell.

                          STANDARD
                (strikes his panel)
           Damn it!  How long to fix?

                          ROBY
                (into microphone)
           How long to fix?

                          FAUST
                (over, filtered)
           Hard to say.

                          ROBY
           Well, get started.

                          FAUST
                (over, filtered)
           Right.  Talk to you.

                          STANDARD
           Let's take a look outside.  Turn the
           screens back on.

 Melkonis hits buttons.  The screens flicker, but remain black.

                          BROUSSARD
           Can't see a blessed thing.

 EXTERIOR - SHIP - NIGHT

 Only a few glittering lights distinguish the ship from the absolute
 darkness around it.

 THE WIND MOANS AND SCREAMS.  DUST BLOWS IN FRONT OF THE TINY GLIMMERING
 LIGHTS.

 INTERIOR - BRIDGE - NIGHT

                          STANDARD
           Kick on the floods.

 EXTERIOR - SHIP - NIGHT

 A ring of FLOODLIGHTS on the ship come to life, pouring blinding light
 out into the night.

 They illuminate nothing but a patch of featureless grey ground and
 clouds of blowing dust.  The wind shrieks.

 INTERIOR - BRIDGE - NIGHT

                          ROBY
           Not much help.

 Standard stares at the dark screens.

                          STANDARD
           Well, we can't go anywhere in this
           darkness.  How long till dawn?

                          MELKONIS
                (consults his instruments)
           Well... this rock rotates every two
           hours.  The sun should be coming up
           in about 20 minutes.

                          BROUSSARD
           Good!  Maybe we'll be able to see
           something then.

                          ROBY
           Or something will be able to see us.

 They all look at him.

                                                   DISSOLVE TO:

 EXTERIOR - SHIP - NIGHT (MAIN TITLE SEQUENCE)

 The floodlights on the SNARK fight a losing battle against the
 darkness and the storm.  MAIN THEME MUSIC BEGINS, EXTREMELY OMINOUS.

 THE TITLE APPEARS:

                          ALIEN

 RUN TITLES.

 Gradually, the screen begins to lighten as the SUN RISES.  The
 silhouette of the SNARK becomes visible, like some strange insect
 crouching motionless on the barren plain.  The floods shut off.  Dense
 clouds of impenetrable dust shriek and moan, obscuring everything and
 reducing the sunlight to a dull orange.

 END MAIN TITLES.

 INTERIOR - BRIDGE - DAY

 CLOSE ON A SCREEN - it shows nothing but swirling clouds of orange
 dust.

 PULL BACK FROM SCREEN.  The men (Standard, Roby, Broussard, and
 Melkonis) are sitting and standing around the room, drinking coffee
 and staring at the screens, which reveal only the billowing dust.

                          ROBY
           There could be a whole city out
           there and we'd never see it.

                          BROUSSARD
           Not sitting on our butts in here,
           that's for sure.

                          STANDARD
           Just settle down.  Sandy, you get any
           response yet?

                          MELKONIS
                (pulls off his earphones)
           Sorry.  Nothing but that same damn
           transmission, every 32 seconds.  I've
           tried every frequency on the
           spectrum.

                          BROUSSARD
           Are we just going to sit around and
           wait for an invitation?

 Roby gives Broussard a black look, then stabs a button on his console
 and speaks into the mike.

                          ROBY
                (into mike)
           Hello, Faust!

                          FAUST
                (over, filtered)
           Yeah!

                          ROBY
           How's it coming on the engines?

 INTERIOR - ENGINE ROOM

 Faust is seated at an electronic workbench, brightly lit, speaking
 into a wall intercom.

                          FAUST
           I never saw anything as fine as this
           dust... these cells are all pitted on
           a microscopic level.  I have to
           polish these things smooth again, so
           it's going to take a while.  Okay?

 INTERIOR - BRIDGE - DAY

                          ROBY
           Yeah, okay.
                (puts down the mike)

                          STANDARD
           Sandy... how far are we from the
           source of the transmission?

                          MELKONIS
           Source of transmission is to the
           northeast... about 300 meters.

                          ROBY
           Close... 

                          BROUSSARD
           Close enough to walk to!

                          STANDARD
           Martin, would you run me an
           atmospheric?

                          ROBY
                (punches buttons and
                 consults his panels)
           10% argon, 85% nitrogen, 5% neon... 
           and some trace elements.

                          STANDARD
           Nontoxic... but unbreathable.
           Pressure?

                          ROBY
           Ten to the fourth dynes per square
           centimeter.

                          STANDARD
           Good!  Moisture content?

                          ROBY
           Zero.  Dry as a bone.

                          STANDARD
           Any microorganisms?

                          ROBY
           Not a one.  It's dead.

                          STANDARD
           Anything else?

                          ROBY
           Yeah, rock particles.  Dust.

                          STANDARD
           Well, we won't need pressure suits,
           but breathing masks are called for.
           Sandy -- can you rig up some kind of
           portable unit that we can use to
           follow that transmission to its
           source?

                          MELKONIS
           No problem.

                          BROUSSARD
           I volunteer for the exploration
           party.

                          STANDARD
           I heard you.  You want to break out
           the side arms?

 INTERIOR - MAIN ARM LOCK - DAY

 Standard, Broussard and Melkonis enter the lock.  They all wear gloves,
 boots, jackets, and pistols.

 Broussard touches a button and the inner door slides silently shut,
 sealing them into the lock.

 They all pull on rubber full-head oxygen masks.

                          STANDARD
                (adjusting the radio on his
                 mask)
           I'm sending.  Do you hear me?

                          BROUSSARD
           Receiving.

                          MELKONIS
           Receiving.

                          STANDARD
           All right.  Now just remember: keep
           away from those weapons unless I say
           otherwise.  Martin, do you read me?

 INTERIOR - BRIDGE - DAY

                          ROBY
           Read you, Chaz.

 INTERIOR - MAIN AIR LOCK - DAY

                          STANDARD
           Open the outer door.

 Ponderously, the outer lock door slides open.  ORANGE SUNLIGHT streams
 into the lock, and clouds of dust swirl in.  We hear the MOANING OF THE
 WIND OUTSIDE.

 A mobile stairway slides out of the open hatchway, and clunks as it
 hits the ground.

 Standard walks out into the storm, followed by the others.

 EXTERIOR - PLANETOID - DAY

 The three men trot down the gangplank to the surface of the planet.
 Their feet sink into a thick layer of dust and loose rock.

 The men huddle together, looking around.  The wind screams and tugs at
 their clothes.  Nothing can be seen.

                          STANDARD
           Which way, Sandy?

 Melkonis is fiddling with a portable direction-finder.

                          MELKONIS
                (pointing)
           That way.

                          STANDARD
           You lead.

 Melkonis walks into the blinding dust clouds, followed closely by the
 others.

                          STANDARD
           Okay, Martin.  We're on our way.

 INTERIOR - BRIDGE - DAY

 Roby is the sole occupant of the bridge.  He is huddled over his
 console, smoking a cigarette and watching three moving blips on a
 screen.

                          ROBY
           Okay, Chaz, I hear you.  I've got you
           on my board.

                          STANDARD
                (over, filtered)
           Good.  I'm getting you clear too.
           Let's just keep the line open.

 EXTERIOR - PLANETOID - DAY

 The three men plough their way through a limbo of yellow dust and
 shrieking wind.  With their rubbery masks and deliberate movements,
 they look like deep-sea divers at the bottom of a murky ocean.

 Melkonis leads the column, following the compass on the direction
 finder.

                          STANDARD (CONT'D)
           Can't see more than three meters in
           any direction out here.  We're
           walking blind, on instruments.

 They wade on, following Melkonis.  Abruptly he halts.

                          STANDARD (CONT'D)
           What's wrong?

                          MELKONIS
           My signal's fading.

 He studies the direction finder.

 INTERIOR - BRIDGE - DAY

 Roby is listening intently to the dialogue from the helmet radios.

                          MELKONIS (CONT'D)
                (over, filtered)
           It's the dust, it's interfering... 

 His concentration is so great that he does NOT NOTICE HUNTER COMING UP
 BEHIND HIM.

                          MELKONIS (CONT'D)
                (over, filtered)
           ... Hold it, I've got it again.  It's
           over that way.

 Standing DIRECTLY BEHIND ROBY, Hunter speaks.

                          HUNTER
           What's happening?

 Startled out of his wits, Roby GASPS and whirls around to face Hunter.

                          ROBY
                (startled silly)
           Hell!

 Hunter stares at Roby, whose momentary terror dissolves into
 embarrassed anger.

 EXTERIOR - PLANETOID - DAY

 The three men push their way through the storm.  Melkonis stops again,
 studies the direction finder.

                          MELKONIS
           It's close, real close.

                          STANDARD
           How far?

                          MELKONIS
           We should be almost on top of it.  I
           just can't quite... 

 Suddenly, Broussard grabs Standard's arm and points.  The others stare
 in the direction he is pointing.

 REVERSE ANGLE - THEIR POINT-OF-VIEW

 Through the dense clouds of swirling dust we can just barely make out
 some kind of HUGE SHAPE.

 As we watch, the dust clears slightly, REVEALING A GROTESQUE SHIP
 RISING FROM THE SHIP LIKE SOME GIGANTIC TOADSTOOL.  It is clearly of
 non-human manufacture.

 ANGLE ON THE MEN

 They are struck dumb by the sight of the craft.  Finally, Standard
 finds his voice.

                          STANDARD
           Martin, uh, we've found it.

                          ROBY
                (sharply -- over, filtered)
           Found what?

                          STANDARD
           It appears to be some sort of
           spacecraft.  We're going to approach
           it.

 They start toward the alien ship.

 INTERIOR - BRIDGE - DAY

                          STANDARD (CONT'D)
                (over, filtered)
           There are no signs of life.  No
           lights... no movement... 

 Roby and Hunter are listening with hypnotic concentration.

                          STANDARD (CONT'D)
                (over, filtered)
           We're, uh, approaching the base.

 EXTERIOR - BASE OF TOADSTOOL SHIP - DAY

 A strangely shaped DOOR yawns open at the base of the ship.  Dust and
 sand have blown in, filling the lower part of the entrance.

 With great caution, the men approach the entrance and group around it.

                          STANDARD (CONT'D)
           Appears to be a door hanging open,
           the entrance is clogged with debris.

                          BROUSSARD
           Looks like a derelict.

                          STANDARD
           Martin, we're going in.  I'm going to
           hold the conversation to a minimum
           from here on.

 INTERIOR - ALIEN SHIP - DAY

 The doorway is a glowing geometric blur of light against blackness,
 spewing dust.  In the darkness of the chamber are huge, formless
 shapes.

 Standard, Broussard and Melkonis appear silhouetted against the
 doorway.  They switch on flashlight-like devices called "DATASTICKS",
 and step in.

IMAGE -- datastick.jpg

 Carefully, peering around, they pick their way past the indistinct
 machinery.

                          MELKONIS
           Air lock?

                          STANDARD
           Who knows?

                          BROUSSARD
           Let's try and find the control room.

 As they move their lights around, they can see that the walls,
 ceiling, and machinery are FULL OF HUGE, IRREGULAR HOLES.

                          MELKONIS
           Look at these holes.  This place
           looks like Swiss cheese.

 Broussard shines his light up into a huge hole in the ceiling.

                          BROUSSARD
           This hole goes up several decks --
           looks like somebody was firing a
           military disintegrator in here.

 They all peer up the hole into darkness.

                          STANDARD
           Climbing gear.

 Standard draws out a stubby spear gun with a graplon attached to it.
 He aims it up into the hole and fires.

 The graplon is launched up into darkness, trailing a thin wire.  There
 is a dull CLUNK, and the wire dangles.

                          BROUSSARD
           I'll go first.

                          STANDARD
           No, you'll follow me.

 Standard attaches the wire to a powered gear box on his chest, and
 presses a button.  With a mechanical whine, he is pulled up into the
 hole, using his feet for leverage where he can.

 Broussard attaches the wire to his own chest unit.

 INTERIOR - CONTROL ROOM OF ALIEN SHIP

 This chamber is totally dark as Broussard arrives at the top of the
 hole.

 Standard stands with his flashlight/camera ("datastick") tracing a
 beam through the hanging dust.

 Broussard unclips himself from the climbing wire, then raises his own
 light.  At that moment, Melkonis arrives at the top of the hole.

 THEIR LIGHTS SCAN THE ROOM.  The beams are clearly visible as columns
 of light in the floating dust.  They reveal heavy, odd shapes.

 Broussard stumbles over something.  He shines his light down on it.

 It is a large, glossy urn, brown in color, with peculiar markings.
 Broussard stands it upright.  It has a round opening in the top, and is
 empty.

 Suddenly, Melkonis lets out a grunt of shock.  Their lights have
 illuminated something unspeakably grotesque: A HUGE ALIEN SKELETON,
 SEATED IN THE CONTROL CHAIR.

 They approach the skeleton, their lights trained on it.  IT IS A
 GROTESQUE THING, BEARING NO RESEMBLANCE TO THE HUMAN FORM.

                          MELKONIS
           Holy Christ... 

 Standard shines his light on the console at which the hideous skeleton
 is seated.  He moves his light closer and peers at the panel.

                          STANDARD
           Look at this... 

 They approach.

                          STANDARD (CONT'D)
           Something has been scratched here... 
           into the veneer.  See?

 Traced raggedly onto the surface of the panel, as by the point of a
 sharp instrument, is a small triangle:

IMAGE -- scrawledtriangle.jpg

 Hearing something, Broussard flashes his light across the room.  As the
 beam scans the walls, it briefly touches on SOMETHING THAT MOVES.

 Melkonis convulsively yanks out his pistol.

                          MELKONIS
           LOOK OUT, IT MOVED!

 Standard knocks his hand down.

                          STANDARD
           Keep away from that gun!

 Standard shoulders himself in front of the others.  Then, slowly, he
 begins to move toward the far side of the room.

 They approach a console on the wall, training their lights on it.
 There is a machine.  On the machine, a small bar moves steadily back
 and forth, sliding noiselessly in its grooves.

                          STANDARD (CONT'D)
           Just machinery.

                          BROUSSARD
           But functioning.

 Melkonis looks down at his direction finder.

                          MELKONIS
           That's where the transmission is
           coming from.

 He throws a switch on the direction finder -- with a crackle and a
 hum, the UNEARTHLY VOICE fills their earphones.

                          BROUSSARD
           A recording.  A damned automatic
           recording.

 EXTERIOR - PLANETOID - SUNSET

 SINISTER ANGLE ON THE SNARK.  As we watch, the sunlight turns the color
 of blood, and then the sun is down, leaving murky blackness in its
 wake.  The ring of floodlights on the ship flares into life, feebly
 combatting the darkness and the storm.

 INTERIOR - MULTI-PURPOSE ROOM

 The entire crew is seated around the conference table, watching
 holographic pictures projected onto a screen.  These are photos taken
 by their "datasticks" (flashlight/cameras).

 Standard is commenting on the changing slides.

                          STANDARD
           ... This is the control room... 

 Two or three pictures click onto the screen in succession, showing the
 suited men standing against banks of machinery.

                          STANDARD (CONT'D)
           ... Some details of the control
           room... 

 The SKELETON appears on the screen.  The men react with mutters.

                          STANDARD (CONT'D)
           ... This is the skeleton... another
           view of the skeleton... the
           transmitting device... 

 The triangle that was cut into the alien's console appears.

                          STANDARD (CONT'D)
           ... This is a closeup of the triangle
           we found scrawled on the console in
           front of the skeleton... 

 Standard changes the slide.  The screen goes white.

                          STANDARD (CONT'D)
           ... And that's it.

 He turns off the projector and brings the lights up.

                          HUNTER
           Phenomenal.  Staggering.

                          BROUSSARD
           We've got to go back and take a lot
           more pictures, holograph
           everything.

                          MELKONIS
           And bring back as much physical
           evidence as possible, too.  The rest
           of the skeleton.  Some of the
           machinery.  Written records, if there
           are any.

 Roby is slumped in his chair.  He has said nothing.

                          STANDARD
           Martin?

                          ROBY
           I agree.  This is the single most
           important discovery in history.

                          STANDARD
           But?

                          ROBY
           What killed it?

                          BROUSSARD
           Hell, that thing's been dead for
           years.  Maybe hundreds of years.  The
           whole planet's dead.

                          FAUST
           The way I figure it, they landed
           here for repairs or something, then
           they couldn't take off again.  Maybe
           the dust ruined their engines.  They
           set up an S.O.S. beacon, but nobody
           came.  So they died.

                          ROBY
           He died.

                          FAUST
           What?

                          ROBY
           Not they... he... 

 They all turn to look in the direction of Roby's nod.  CAMERA MOVES
 OVER TO REVEAL THE ALIEN SKULL SITTING ON A TABLE.

                          ROBY (CONT'D)
           ... There was only one skeleton.

 There is a moment of silence.

                          STANDARD
           Jay... how's it coming on the
           repairs?

                          FAUST
           Well... I'm going to have to blow the
           engines out... 

                          STANDARD
           And when will you be ready to do
           that?

                          FAUST
           Oh -- I'm not near ready yet.

                          STANDARD
           Then why the hell are you sitting
           around here?

                          FAUST
           Right.

 The men rise and begin to disperse, but Roby remains seated, deep in
 thought, staring at the skull.  Melkonis lingers in the room with him.

                          MELKONIS
           And there sits man's first contact
           with intelligent life in the
           universe.

 EXTERIOR - SHIP - NIGHT

 ANGLE ON THE SHIP, its spotlights cutting into the gloom.

 INTERIOR - ENGINE ROOM

 A room throbbing with power, enormous pulsing engines capable of
 releasing unimaginable energies.

 Faust has a complicated arrangement set up at the base of one of the
 engines, with spotlights on it.  He is wearing goggles and thin gloves.

                          FAUST
           You ready up there?

 INTERIOR - BRIDGE - NIGHT

 Broussard and Melkonis are seated at their consoles, conversing with
 Faust while they watch their instruments.

                          BROUSSARD
           Sure, we're ready.

 INTERIOR - ENGINE ROOM

                          FAUST
           Okay.  I'm going to start the
           extraction procedure now.

 He pauses to wipe his brow.

 INTERIOR - MULTI-PURPOSE ROOM

 Roby is alone in the room, slumped into a chair, watching the
 photographic slides on the screen.  He is clicking slowly through them.
 He stops on an angle of the skeleton, and stares at it.

 The alien's misshapen skull is sitting on the table next to him.  He
 picks it up, holds it up to the screen for comparison, and studies it.

 Standard appears in the doorway.

                          STANDARD
           Alas, poor Yorick.

 Roby STARTS, puts down the skull.  Standard sits at the table.

                          STANDARD (CONT'D)
                (nodding at the screen)
           Find anything we missed?

                          ROBY
                (shrugs)
           I don't even know what I'm looking
           for.

                          STANDARD
           Still worried?

                          ROBY
           Oh well... you know me.

                          STANDARD
           I've always respected your opinion,
           Martin.  If something worries you, it
           worries me.

 Roby reaches over and changes the slide, to the one of the CRUDELY
 DRAWN TRIANGLE ON THE ALIEN CONTROL PANEL.

                          ROBY
           What would you say that was supposed
           to mean?

                          STANDARD
           Well... it's obviously intentional... 
           some kind of attempt at
           communication... maybe it's a symbol
           that means something to them... 

                          ROBY
           But why draw it on the wall?

 Roby switches off the projector, sits up, and rubs his face wearily.

 He rises and goes to the coffee machine.

                          ROBY (CONT'D)
                (picking a hair out of
                 the coffeepot)
           This ship is full of cat hair.

                          STANDARD
           Tell you what, Martin.  As soon as
           the engine's fixed --

 BEEP!  The communicator interrupts Standard.  He leans across and
 presses the button.

                          STANDARD (CONT'D)
           This is Chaz.

                          BROUSSARD
                (over, filtered)
           Chaz, this is Dell.  Can you come
           topside for a minute?

                          STANDARD
           What's up?

                          BROUSSARD
                (over, filtered)
           Well, the sun just came up again,
           and it seems the wind's died down.
           It's as clear as a bell outside.
           There's something I think you ought
           to see.

                          STANDARD
           I'm on my way.

 He and Roby head for the door.

 INTERIOR - BRIDGE - DAY

 Broussard is alone in the control room when Standard and Roby arrive.

                          STANDARD
           What is it?

                          BROUSSARD
           Take a look.

 EXTERIOR - SHIP - DAY

 The dust no longer blows.  The day is crisp, clear, and silent.

 INTERIOR - BRIDGE - DAY

                          BROUSSARD
           I was scanning the horizon to see
           what I could pick up.  Look there, on
           that screen.

                          STANDARD
           What is it, I can't --

 BLIP!  Broussard enlarges the image.

 The screen now shows a TAPERING STONE PYRAMID on the horizon.

 They all stare at the image for a long moment.  The silhouette of the
 PYRAMID IS INSTANTLY SUGGESTIVE OF THE SCRAWLED TRIANGLE in the alien
 ship.

IMAGE -- pyramid.jpg

 Standard presses the nearest communicator and speaks into the grille.

                          STANDARD
           This is Chaz.  All hands topside.
           Now.

 INTERIOR - BRIDGE - DAY - A LITTLE LATER

 ANGLE ON A VIEWSCREEN.  It shows the PYRAMID on the horizon.  CAMERA
 PULLS BACK to reveal all the men, sitting and standing around the
 room.

                          STANDARD
           Doesn't seem much doubt about it,
           does there?

                          MELKONIS
           That creature sure must have
           considered it important... using his
           last strength to draw it... 

                          BROUSSARD
           Maybe they built it.

                          FAUST
           As what?

                          BROUSSARD
           A marker for buried instrumentation?

                          HUNTER
           Or a mass grave.

                          BROUSSARD
           Maybe the rest of the crew is in
           there -- in some kind of suspended
           animation, waiting to be rescued.

                          MELKONIS
           It wasn't necessarily built by them.

 On the screens, a puff of DUST blows in front of the pyramid.

                          ROBY
           Here comes the dust again.

 EXTERIOR - SHIP - DAY

 WITH A SHRIEK, THE DUST STORM RETURNS, completely obscuring the SNARK.

 INTERIOR - BRIDGE - DAY

                          STANDARD
           Well, does anyone else agree with
           Martin that we should not explore
           it?

 Everyone looks around the room, but no one volunteers.

                          STANDARD (CONT'D)
           Then the sooner we get moving, the
           better.

 EXTERIOR - PLANETOID - DAY

 LONG SHOT OF THE STONE PYRAMID, dust blowing in front of it.  It is a
 crumbling, ancient edifice, made of eroded grey stones, windowless,
 tapering toward the top.

 Standard, Broussard, and Melkonis, wearing the protective suits,
 approach the pyramid.  As they draw near, it becomes clear that the
 pyramid is roughly 50 feet tall.

                          STANDARD
           We can't make out any details or
           features yet... but it's definitely
           too regular for a natural
           formation... 

 INTERIOR - BRIDGE - DAY

 Roby and Hunter are present.  They are listening to Standard's VOICE ON
 THE RADIO.

                          STANDARD (CONT'D)
                (over, filtered)
           ... There's one thing I can say for
           sure though... 

 BUZZZZZ!  Standard's voice is DROWNED OUT BY STATIC.

                          ROBY
           Now what's wrong?

                          HUNTER
           I've completely lost their signal.

                          ROBY
           Can you get them back?

                          HUNTER
           I'm trying.

 EXTERIOR - BASE OF PYRAMID - DAY

 The three men come to the base of the massive structure.  Dust and sand
 have piled thickly around the crumbling, grey stones that form the
 base.

                          MELKONIS
           This looks ancient.

                          STANDARD
           Can't tell -- these weather
           conditions could erode anything,
           fast.

 They walk around the base.

                          BROUSSARD
           There's no entrance.

                          MELKONIS
           Maybe the entrance is buried.  Could
           be under our feet.

                          STANDARD
           Maybe there is no entrance; the
           thing may be solid.

 INTERIOR - BRIDGE - DAY

                          ROBY
           Well, there ought to be some way we
           can get through to them --

 The INTERCOM BEEPS.  Faust's voice is heard.

                          FAUST
                (over, filtered)
           Sorry to interrupt, but I'm gonna
           charge up the engines for a minute,
           okay?

                          ROBY
           Yeah, okay.  Go ahead.

 A LOUD, POWERFUL THROBBING BEGINS, drowning out all other sounds, as
 the engines are tested.

 A light on Roby's panel is FLASHING.  We can see that it is the
 COMPUTER ALERT.

 Irritably, Roby throws the switch.

                          ROBY (CONT'D)
           Yes!

                          COMPUTER
           I have a temporary sequence on the
           monitor --

                          ROBY
           Hold it, I can't hear a damn thing!

 He puts an earphone to his ear and switches the computer's voice over.

                          ROBY (CONT'D)
           Go ahead!

 There is a PAUSE while Roby listens to the computer.  His eyes widen.

                          ROBY (CONT'D)
           You mean... you've translated it?

 Another PAUSE as he listens to the earphone.

                          ROBY (CONT'D)
           Well come on, come on!  What does it
           say?

 Another PAUSE.  Roby's face changes; he looks CHILLED TO THE BONE.  His
 mouth works.

 Abruptly, THE ENGINES SHUT OFF, LEAVING A RINGING SILENCE.

                          HUNTER
                (looking over at Roby)
           What?  What was that?

                          ROBY
           The computer just translated the
           goddamn message.  It's not an S.O.S.
           It was a warning.

 EXTERIOR - BASE OF PYRAMID - DAY

                          BROUSSARD
           Maybe we can get in by the top.

                          STANDARD
           You want to try?

                          BROUSSARD
           Sure.

 Broussard takes out the graplon-gun, and fires the hook up toward the
 top of the pyramid.  It catches.  He clips himself to the wire.

                          BROUSSARD (CONT'D)
           You guys just wait down here till I
           say it's okay to come up.

 Broussard turns on the climbing device, and begins to walk up the side
 of the pyramid.

 OMINOUS ANGLES showing Broussard climbing the pyramid, the dust
 blowing, the wind shrieking.

 EXTERIOR - TOP OF PYRAMID - DAY

 The peak of the pyramid is in extreme disrepair.  Broussard arrives at
 the top and clings to the jagged, crumbling stones.

                          BROUSSARD
           There's a hole at the top.

 EXTERIOR - BASE OF PYRAMID - DAY

                          STANDARD
           Can we come up?

                          BROUSSARD
                (over, filtered)
           No, it's too small, only room enough
           for one person.

                          STANDARD
           Can you see anything in the hole?

 EXTERIOR - TOP OF PYRAMID - DAY

 Broussard leans over and looks into the hole.  He sees only blackness.

 Freeing one arm, he unclips his datastick from his belt, switches on
 the "flashlight" function, and shines it down into the hole.

                          BROUSSARD
           I can see... partway down.  It just
           goes down like a stovepipe.  Smooth
           walls.  I can't see the bottom --
           light won't reach.

 INTERIOR - BRIDGE - DAY

 Faust comes trotting up the steps, a questioning look on his face.

                          FAUST
           Yes?  What is it?

                          ROBY
           Jay, we've got a problem.  I was
           wondering if there was any way you
           could shortcut the repairs and give
           us immediate takeoff capability.

                          FAUST
                (quickly)
           Why, what's wrong?

                          ROBY
           The computer's translated the alien
           signal, and it's kind of alarming.

                          FAUST
           What do you mean?

                          ROBY
           It couldn't translate the whole
           thing, only three phrases.  I'll just
           read it to you the way I got it:
                (reads from a strip of paper)
           "... HOSTILE... SURVIVAL... ADVISE DO
           NOT LAND... "
                (looks up at the others)
           And that's all it could translate.

 EXTERIOR - TOP OF PYRAMID - DAY

 Hanging from the lip of the hole, Broussard is unclipping gear from
 his belt.

                          STANDARD
                (over, filtered)
           Dell, you want to come down, we can
           figure out where to go from here.

                          BROUSSARD
           No, I want to go in.

 EXTERIOR - BASE OF PYRAMID - DAY

 Standard and Melkonis exchange a glance.

                          STANDARD
           Okay, Dell, but just for a
           preliminary look-around.  Don't
           unhook yourself from your cable.  And
           be out in less than ten minutes.

 EXTERIOR - TOP OF PYRAMID - DAY

                          BROUSSARD
           Right.

 Broussard has rigged a tripod across the mouth of the hole.  He
 unspools a couple feet of wire from the device, and attaches the end
 of it to his chest unit.

 He climbs over the lip and drops into the hole.  He is now hanging by
 the wire, with his head and shoulders out of the hole.

                          BROUSSARD (CONT'D)
           Okay, I'm in the mouth of the
           chimney now, and I'm starting down.

                          STANDARD
                (over, filtered)
           Take care.

 Broussard activates the climbing unit and lowers himself down into the
 hole.

 INTERIOR - PYRAMID - DAY

 Bracing his feet against the rough stone wall of the vertical tunnel,
 Broussard switches on his datastick and points it down into the
 depths.

 The beam penetrates only thirty feet or so, then is lost in darkness.

                          BROUSSARD
           It's noticeably warmer in here.  Warm
           air rising from below.

 He starts down, paying out the line and moving down in short hops,
 pushing off each time with his feet.

 He stops to catch his breath.  His breathing rasps loudly in his
 helmet.

 A little sunlight filters down from above.  Looking up, he can see the
 mouth of the hole, a glowing spot of light.

 Standard's voice comes over his earphones.

                          STANDARD
                (over, filtered)
           Are you okay in there?

                          BROUSSARD
                (gasping for breath)
           Yeah, I'm okay.  Haven't hit bottom
           yet.  Definitely a column of warm air
           rising; it keeps the shaft clear of
           dust.

                          STANDARD
                (over, filtered)
           What was that Dell, I lost you, do
           you read me?

                          BROUSSARD
           Yeah, but this is hard work.  Can't
           talk now.

 He kicks off and continues down, taking longer and longer hops as he
 gains confidence.

 Pausing for a moment to regain his breath, he shines the light on his
 instruments.

                          BROUSSARD (CONT'D)
           I'm way below ground level.

 EXTERIOR - BASE OF PYRAMID - DAY

                          STANDARD
           What'd he say?

                          MELKONIS
           I couldn't make it out -- too much
           interference.

 INTERIOR - BRIDGE - DAY

 Roby and Hunter.

                          HUNTER
           I'm getting nowhere.  The whole area
           around the pyramid is dead to
           transmission.  I think we should go
           after them.

                          ROBY
           No.

                          HUNTER
           What do you mean, no?

                          ROBY
           We're not going anywhere.

                          HUNTER
           But they don't know about the
           translation!  They could be in danger
           right now.

                          ROBY
           We can't spare the personnel.  We've
           got minimum takeoff capability right
           now.  That's why Chaz left us on
           board.

                          HUNTER
           Why, you chickenshit bastard --

                          ROBY
           Just can that crap!  I'm in command
           here till Chaz returns!  And nobody's
           leaving this ship!

 INTERIOR - PYRAMID - DAY

 Broussard resumes his downward climb.  SUDDENLY, HIS FEET LOSE THEIR
 PURCHASE AS THE WALLS OF THE SHAFT DISAPPEAR.

 The tunnel has reached its end.  Below him is an unfathomable,
 cavernous space.

                          BROUSSARD
                (huffing and puffing)
           Tunnel's gone -- cave or something
           below me -- feels like the tropics
           in here; air is warm and humid... 
                (consults his instruments)
           ... high oxygen content, no dust,
           it's completely breathable --

 Puffing with exertion, he releases his purchase on the stone walls and
 begins to lower himself on power.  Now he is dangling free in darkness,
 spinning slowly on the wire as the chest unit unwinds.

 Finally, his feet hit bottom.  He grunts in surprise and almost loses
 his balance.

 INTERIOR - TOMB - DAY

 Broussard is standing on a dusty stone floor, with a feeble column of
 sunlight shining down around him from the tunnel above.  Around is
 solid darkness.

 He flashes his datastick around.  The beam reveals that he is in a
 stone room.  STRANGE HEIROGLYPHICS are carved into the walls.  They have
 a primitive, religious appearance.  Row after row of pictograms stretch
 from floor to ceiling, some epic history in an unknown language.  Huge
 religious symbols dominate one wall.

 Spaced at intervals are stylized stone statues, depicting grotesque
 monsters, half anthropoid, half octopus.

                          BROUSSARD
           It's unbelievable!  It's like some
           kind of tomb... some primitive
           religion!  Hey, is anybody there?  Do
           you read me?  Standard!

 Annoyed, Broussard yanks off his breathing goggles, and leaves them
 hanging around his neck.  He takes a deep breath of the wet air.

 EXTERIOR - BASE OF PYRAMID - LATE AFTERNOON

 Standard and Melkonis are standing around nervously.

                          STANDARD
           If we don't hear from him soon, I
           think we better go in after him.

                          MELKONIS
           Sun will be down in a minute.

 INTERIOR - TOMB - LATE AFTERNOON

 Face bare, Broussard approaches the center of the room, which is
 dominated by a large, broad pedestal.  On the pedestal are ROWS OF
 LEATHERY URNS OR JARS, EXACTLY LIKE THE ONE BROUSSARD STUMBLED ACROSS
 IN THE ALIEN SHIP -- EXCEPT THESE ARE ALL SEALED.

 He walks around the urns, studying them.  They all have sealed lids.  He
 shines his light on one of them; then he lays his gloved hand on it.

 He lifts his mask radio to his lips.

                          BROUSSARD
           I don't know if you can hear me, but
           the place is full of large bottles
           or jars, just like the one we found
           on the other ship -- except these
           are all sealed.  Also they're soft to
           the touch.

 He peers more closely at the leathery object.

                          BROUSSARD (CONT'D)
           Another funny thing -- I just put my
           hand on it, and now there are these
           raised areas appearing where my
           fingertips were.

 EXTERIOR - BASE OF PYRAMID - DAY

 THE SUN DROPS BELOW THE HORIZON, throwing the landscape into gloom.
 Standard and Melkonis switch on their lights.

                          STANDARD
           Let's go.

 He attaches his chest unit to the wire and starts up.

 INTERIOR - TOMB - NIGHT

 Broussard is moving his light along the rows of heiroglyphs on the
 wall.  They depict stylized drawings of strange monsters.

 He pauses to quickly change the film clip in his datastick; then he
 turns back to the "urn" he was examining -- BUT NOW THERE IS A HOLE IN
 THE TOP OF IT.

 He shines his light on the floor at the base of the "urn."  There lies
 the "lid" -- the stopper that had filled the hole.  He picks it up and
 studies it.  It appears more organic than artificial; the inside
 surface is spongy and irregular.

 Then he turns the light to the now-open "urn."

 He bends over the mouth of the "urn" shining the light in, AND WITH
 SHOCKING VIOLENCE, A SMALL, OCTOPUS-LIKE THING LEAPS OUT AND ATTACHES
 ITSELF TO HIS FACE, WRAPPING ITS TENTACLES AROUND HIS HEAD.

 With a MUFFLED SCREAM, he launches himself backward, tearing at the
 thing with his hands.

IMAGE -- facehugger.jpg

 EXTERIOR - TOP OF PYRAMID - NIGHT

 The dust blows and howls as Standard and Melkonis arrive at the top,
 lights bobbing in the darkness.

                          STANDARD
                (puffing with exertion)
           Here's his line.  We can haul him out
           of there if we have to.

                          MELKONIS
           It'll yank him right off his feet if
           he's not expecting it.  The line
           could get tangled in something.

                          STANDARD
           But what can we do?  He's out of
           radio contact.

                          MELKONIS
           Maybe we should just wait a few more
           minutes.

 Standard hesitates, clinging to the lip of the hole.

                          STANDARD
                (making up his mind)
           No, I told him to be out in ten
           minutes.  It's been much longer.
           Let's get him out of there.

 Standard pulls himself up and crouches precariously on the edge of the
 tunnel.  He begins to fiddle with the winch mechanism from which
 Broussard's line dangles.

                          STANDARD (CONT'D)
           The line's slack.  Christ, do you
           think the idiot unhooked himself?

 He switches on the winch motor.  With a whine, it begins to reel the
 line in.  After a moment, the line TIGHTENS WITH A JERK -- and the
 motor slows down, laboring under the added weight.

                          STANDARD (CONT'D)
           There, it caught!

                          MELKONIS
           Is it still coming up, or is it
           hooked on something?

                          STANDARD
           No, it's coming.

                          MELKONIS
           Can you see anything?

 Standard shines his light down into the hole.

                          STANDARD
           No, I can't see far enough.  The
           line's moving, though.

 For a moment, the two men hang to the narrow top of the pyramid,
 saving their strength, while the line reels in and the wind howls.
 Then Standard shines his light back down in.

                          STANDARD (CONT'D)
           I can see him!  Here he comes!

 The winch begins to LABOR HEAVILY.

                          STANDARD (CONT'D)
           Get ready to grab him!

 Broussard appears at the top of the pit, dangling limply from the
 wire.  Standard reaches for him -- then RECOILS SHARPLY.

                          STANDARD (CONT'D)
           Look out!  There's something on
           his face!

 Melkonis attempts to come to his aid.

                          MELKONIS
           What is it?

                          STANDARD
           Don't touch him, watch it!

 In their panic and confusion, the men teeter momentarily, finally
 regain their balance.  They shine their lights on Broussard.

 He appears to be completely unconscious -- AND THE OCTOPUS THING IS
 STILL WRAPPED AROUND HIS FACE, MOTIONLESS.

                          MELKONIS
           Oh God, oh God no.

                          STANDARD
           Help me -- I'm going to try to get
           it off.

 With his gloved hands, Standard grasps the tentacled mess and tries to
 pull it from Broussard's head.

                          STANDARD (CONT'D)
           It won't come -- it's stuck.

                          MELKONIS
           What is it?

                          STANDARD
           How the hell should I know?  Come on,
           give me a hand, let's get him out of
           there!

 The two men grapple with Broussard's limp body, lifting him from the
 hole.

 INTERIOR - BRIDGE - NIGHT

 Roby and Hunter are sitting moodily, silent.  There is a long moment
 while nothing is said, then:

                          HUNTER
           I've got 'em!  They're back on my
           screens!

                          ROBY
                (leaps to his feet)
           How many?

                          HUNTER
           Three blips!  They're coming this
           way!

 Roby grabs a microphone.

                          ROBY
                (into mike)
           Hey, can you guys hear me?

                          STANDARD
                (over, filtered)
           Yeah, we hear you!  We're coming
           back!

                          ROBY
           Thank Christ!  We lost you!  Listen,
           there's been a new development --

                          STANDARD
                (over, filtered)
           Can't talk now; Broussard's injured.
           We'll need some help getting him
           into the ship.

 Roby collapses into a chair, suddenly limp with apprehension.  He's
 feared something like this all along, and now it has begun to happen.

                          ROBY
                (to himself)
           Oh no.

                          HUNTER
                (into intercom)
           Jay, this is Cleave!  Meet me at the
           main air lock!

 Hunter dashes from the room.

 Roby remains where he is, seated at his console.  He is stunned, his
 mind racing.  CAMERA MOVES IN ON HIS FACE.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK - NIGHT

 Hunter comes racing down the steps and hurries up to the inner lock
 door.

 He presses the wall intercom.

                          HUNTER
                (into intercom)
           Martin, I'm by the inner lock door!
           I'll wait here for you to let them
           in!

 INTERIOR - BRIDGE - NIGHT

                          ROBY
                (strangely quiet)
           Right.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK - NIGHT

 Faust comes running up, covered with grime.

                          FAUST
           What the hell's going on?

                          HUNTER
           Don't know -- Broussard got hurt
           somehow.

                          FAUST
           Hurt!  How?

                          HUNTER
           Don't know -- maybe we'll be real
           lucky and he just broke his neck.
                (a beat)
           I knew we shouldn't of come down
           here.

 INTERIOR - BRIDGE - NIGHT

 Roby is seated alone in the room, listening to the transmission from
 Standard and Melkonis.

                          STANDARD
                (over, filtered)
           Martin, are you there?

 Roby leans forward and speaks into the microphone.

                          ROBY
           Here, Chaz.

                          STANDARD
                (over, filtered)
           We're coming up now, open the outer
           lock door.

                          ROBY
           Chaz -- what happened to Broussard?

                          STANDARD
                (over, filtered)
           It's some kind of organism, it's
           attached itself to him.  Let us in.

 Roby does not reply.

                          STANDARD (CONT'D)
                (over, filtered)
           You hear me, Martin?  Open the outer
           door.

                          ROBY
           Chaz, if it's an organism, and we
           let it in, the ship will be
           infected.

                          STANDARD
                (over, filtered)
           We can't leave him out here, open
           the door.

                          ROBY
                (urgently)
           Chaz, listen to me -- we've broken
           every rule of quarantine.  If we
           bring an organism on board, we won't
           have a single layer of defense left.

                          STANDARD
                (over, filtered)
           Martin, this is an order!  Open the
           door!

 Hating it, Roby leans forward and throws the switch.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK - NIGHT

 A RED LIGHT goes on, on a console on the wall.  The whine of a large
 servo is heard, followed by a solid metallic CLUNK.

                          HUNTER
           Outer door's open.

 After a moment, they hear the motor sound again, followed by another
 CLUNK.  The outer door has closed again.  The red light goes off.

 The inner door slides open, and Standard and Melkonis stagger through,
 carrying the sagging body of Broussard.  A cloud of choking dust
 follows them out of the lock.

                          STANDARD
                (pulling off his mask)
           You men stay clear, there's a
           parasite on him.

 Hunter and Faust RECOIL.

                          HUNTER
           Oh -- God -- oh --

                          FAUST
           Is it alive?

                          STANDARD
           I don't know but don't touch it.
           Give us a hand here, let's get him
           up to the Autodoc.

 Hunter and Faust move in carefully to help with the limp burden.

 INTERIOR - INFIRMARY

 One of them flicks on the lights as they come shuffling into the
 medical room, carrying Broussard.

 Revealed is a rather small cubicle whose walls are lined with
 machinery.  The principle item of interest is a mechanized bunk bed,
 which rests in a cradle and slides in and out of a slot in the wall.

                          STANDARD
           Help me, come on, let's get him up
           here.

 They slide the man onto the bunk.

                          HUNTER
           That thing, God almighty, didn't you
           try to get it off him?

                          STANDARD
           It wouldn't come.

 Standard yanks off his gloves.

                          STANDARD (CONT'D)
           Medical gloves.

 They pull thin elastic gloves from a dispenser in the wall, and pull
 them on.

 Gingerly, they approach Broussard.

 Standard places his hands on the octopus-thing that is slowly pulsing
 on Broussard's face.  He grasps the tentacles in his hands and tries to
 pull it free.

                          STANDARD (CONT'D)
           It's really on there tight.

                          FAUST
           Here, let me try.

 Faust takes a pair of pliers from a rack, and carefully grasps the tip
 of one of the tentacles.  Squeezing tightly, he leans back with all his
 weight.

                          STANDARD
                (grabbing Faust's hands)
           Stop it, you're tearing his face.

 A trickle of blood begins to ooze down Broussard's cheek.

                          MELKONIS
           It's not coming off -- not without
           his whole face coming off too.

                          STANDARD
           Let's let the machine work on him.

 Efficiently, they strip Broussard naked, then Standard presses a
 couple of switches on the wall.  The machine lights up, and Broussard
 is sucked into the slot in the wall.

 He is visible inside.  The machine immediately sprays a cloud of
 disinfectant on him, then sterilizes him with a blinding pink light.

 A bank of video monitors pops on, revealing X-ray images of different
 parts of his body.  Sensors begin to scan, relays chatter.

 ROBY APPEARS IN THE DOORWAY.

 Standard turns and looks at him.  For a long moment, the two men regard
 each other, then STANDARD STEPS FORWARD AND SLAPS ROBY ACROSS THE
 FACE.

 The others are shocked.

                          HUNTER
           Hey now, what is this?

                          STANDARD
           Ask him.

                          ROBY
                (slowly puts his hand
                 to his cheek)
           I understand why you did that.

                          STANDARD
           Good.

                          MELKONIS
           He wouldn't open the lock; he was
           going to leave us out there.

                          HUNTER
           Yeah... well, maybe he should have.  I
           mean, you brought the goddamn thing
           in here.  Maybe you deserve to get
           slapped.

                          FAUST
                (embarrassed)
           Excuse me, I've got work to do.

 Faust exits.

                          HUNTER
           I keep my mouth pretty much shut,
           but I don't like hitting.

                          ROBY
                (to Standard)
           I guess I had it coming.  Let's call
           it settled.

 After a hard stare at Roby, Standard gives him a curt nod and turns
 his attention to the machinery.

                          ROBY (CONT'D)
                (slowly)
           Would somebody fill me in?

                          STANDARD
           He went into the pyramid alone.  We
           lost radio contact with him.  When we
           pulled him out, it was on his face.
           It won't come off, not without
           injuring him.

                          HUNTER
           Where did it come from?

                          MELKONIS
           He's the only one that knows that.

                          HUNTER
           How does he breathe?

 They study the monitors.

                          MELKONIS
           Blood's thoroughly oxygenated.

                          HUNTER
           Yeah, but how?  His nose and mouth
           are blocked.

                          STANDARD
           Let's look inside his head.

 Standard punches some buttons, and on the monitors, a kind of X-ray
 image in vivid colors appears, depicting Broussard's HEAD AND UPPER
 TORSO.

 The parasite is clearly visible on Broussard's face.  In X-ray, the
 creature is a maze of complicated biology.  But the shocking thing is
 that, in X-ray, we can see that Broussard's jaws are forced wide open,
 and THE PARASITE HAS EXTRUDED SOME KIND OF LONG TUBE, WHICH IS STUFFED
 INTO HIS MOUTH AND DOWN HIS THROAT, ending near his stomach.

                          ROBY
           Look at that.

                          HUNTER
           What is it -- I can't tell
           anything --

                          ROBY
           It's some kind of organ -- it's
           inserted some kind of tube or
           something down his throat.

                          HUNTER
                (turning sick)
           Oh... God... 

 Hunter bends over and RETCHES.

                          ROBY
           I think that's how it's getting
           oxygen to him.

                          HUNTER
           It doesn't make any sense.  It
           paralyzes him... puts him into a
           coma... then keeps him alive.

                          MELKONIS
           We can't expect to understand a life
           form like this.  We're out of our
           back yard.  Things are different
           here.

                          HUNTER
           Well, can't we kill it?  I mean, we
           can't leave the damn thing on him.

                          MELKONIS
           We don't know what might happen if
           we tried to kill it.  At least right
           now it's keeping him alive.

                          HUNTER
           How about cutting it off?  We can't
           pull it loose, but we can cut off
           everything but the bottom layer,
           where it's stuck to his face.

                          STANDARD
           You're right... we can't stand here
           and do nothing.

 Standard picks up his dusty breathing mask and pulls it over his head.
 Then he pulls back on his bulky gloves.  Finally, he presses a switch
 and Broussard slides back out of the booth.

                          STANDARD (CONT'D)
                (muffled in his mask)
           Somebody give me a scalpel.

 Melkonis takes a glittering surgical blade from a slot in the wall,
 and carefully passes it to Standard.

 Clumsily because of the gloves, Standard manipulates the knife in his
 hand till he has a decent grip on it.  Then he flicks a little button
 with his thumb.  The scalpel begins to hum.

 Standard advances on the parasite.  The others draw back nervously.
 Roby reaches over and draws yet a longer blade from the rack, and
 holds it inconspicuously at his side.

 Standard bends over the parasite.  Carefully, he touches the scalpel to
 the extreme end of one of the tentacles, where it curves toward the
 back of Broussard's head.

 Effortlessly, the electronic blade slides through the alien tissue.
 Immediately, a urine-like fluid begins to flow from the wound.

                          STANDARD (CONT'D)
                (muffled)
           I've made an incision... it's not
           reacting... but some kind of
           yellowish fluid is leaking out of
           the wound... 

 The noxious-looking liquid drips down onto the bedding next to
 Broussard's head.  Instantly, it starts to hiss, and a thin stream of
 smoke curls up from the stain.

                          STANDARD (CONT'D)
                (muffled)
           Hold it, this stuff's smoking!

 The others REACT nervously.

 By now, the yellow fluid has eaten a hole through the bunk bed and has
 dripped down onto the floor below.  The metal floor begins to bubble
 and sizzle, and more smoke rises.

 The men start to COUGH.

                          MELKONIS
           God, that smoke's poisonous!

                          HUNTER
                (pointing)
           It's eating a hole in the floor!

 Abruptly, the men jostle their way out of the room and huddle in the
 corridor outside, coughing their lungs out.

 Standard, who is masked, remains.  Frantically, he attempts to put a
 bandage on the wound, but the fluid instantly melts the bandage, and
 in the process, some of the stuff gets on Standard's gloves.  They
 begin to smoke.

 Frantically Standard leaps back, pulling off the smouldering gloves.
 Then he runs out into the corridor and yanks off his mask.

 INTERIOR - CORRIDOR OUTSIDE INFIRMARY

                          STANDARD
           That stuff's eating right through
           the metal!  It's going to eat through
           the decks and right out through the
           hull!

 By this time Standard has started to run for the stairs.

 INTERIOR - CORRIDORS IN SHIP

 Followed by the others, Standard frantically clangs down the stairs to
 the level below.

                          STANDARD
           There!  Look!

 A droplet of the fluid is sizzling on the ceiling.  It oozes down and
 drips to the floor.

 It bubbles on the floor.

                          MELKONIS
           Jesus, what can we put under it?

 Standard and Hunter charge down the stairs to the level below.

 INTERIOR - LEVEL BELOW

 Standard and Hunter move cautiously down the corridor, looking up at
 the ceiling.

                          STANDARD
                (pointing)
           There.  Should be coming through
           about there.

                          HUNTER
           Careful, don't get under it!

 INTERIOR - LEVEL ABOVE

 Roby and Melkonis crouch by the spot on the floor where the acid
 sizzles.

                          MELKONIS
           Christ, that stinks.

 Roby fishes a pen out of his pocket and probes into the hole in the
 floor.

                          ROBY
           Seems to have stopped penetrating.

 Hunter comes charging up the steps.

                          HUNTER
           What's happening up here?

                          ROBY
           I think it's fizzled out.

 Hunter approaches and looks.  Roby straightens up, starts to put the
 pen back in his pocket, then changes his mind and stands holding it by
 the end.

                          MELKONIS
           I never saw anything like that in my
           life... except molecular acid.

                          HUNTER
           But this thing uses it for blood.

                          MELKONIS
           Hell of a defense mechanism.  You
           don't dare kill it.

 Standard comes up the stairs.

                          STANDARD
           It's stopped?

                          MELKONIS
           Yes, thank heaven.

                          STANDARD
           We're just plain lucky.  That could
           have gone right through the hull --
           taken weeks to patch it.

                          MELKONIS
           Reminded me of when I was a kid and
           the roof leaked -- everybody running
           for the pots and pans.

                          ROBY
           My God, what about Broussard?

 They turn and run up the stairs.

 INTERIOR - INFIRMARY

 They all come into the room (Roby carrying the partially melted pen).
 Broussard is still motionless on the bunk, with the thing on his face.

                          ROBY
           Did it get on him?

 Standard approaches and peers at Broussard's head.

                          STANDARD
           No, thank God... just missed him.

                          MELKONIS
           Is it still dripping?

                          STANDARD
                (examining it)
           It appears to have healed itself.

                          HUNTER
           It makes me sick to see him like
           that.

                          MELKONIS
           Isn't there some way we can get it
           off him?

                          STANDARD
           I don't see how.  But let's do what
           we can for him.

 Standard presses a button, and Broussard slides back into the
 diagnostic coffin.  He presses more buttons, and the displays light up
 again, showing different parts of Broussard's body.

                          STANDARD (CONT'D)
           I think we'd better get some
           intravenous feeding started.  God
           knows what that thing is leaching
           out of him.

 Standard operates some controls, and the machine begins to invade
 Broussard's body, sliding needles into him.

                          ROBY
                (studying the screens)
           Look there, what's that stain on his
           lungs?

 The X-ray reveals a spreading dark blot in the vicinity of Broussard's
 chest.  In the center, the stain is completely opaque.

                          MELKONIS
           It appears to be a heavy fluid of
           some sort... it blocks the X-rays... 

                          ROBY
           That tube must be depositing it in
           him.

                          MELKONIS
           Could be some kind of venom, or
           poison... 

                          HUNTER
           This is horrible.

                          ROBY
           Hey!  what about the film?

                          STANDARD
           What film?

                          ROBY
           Broussard had film in his datastick,
           didn't he?  We can see what happened
           to him.

 INTERIOR - MULTI-PURPOSE ROOM

 Again we are watching slides in the darkened room.  This time Standard,
 Roby, Melkonis, and Hunter are watching the sequence of photographs
 taken automatically by Broussard's datastick as he probed the tomb.

 The camera reveals the "urns."  The climax of the sequence of stills
 comes when THE CREATURE LEAPS OUT OF THE "URN" TOWARD THE CAMERA --
 and after that the camera drops to a useless angle and proceeds to
 show a series of meaningless blurs.  Then the reel ends.

                          HUNTER
           That must have been when he got it.

                          ROBY
           The same thing must've happened to
           the creatures on the other ship... 
           except they took one of those jars
           on board, and opened it there.

                          MELKONIS
                (clicks back through the
                 slides to a picture of
                 one of the "urns")
           At first I thought they were jars
           too, or artifacts anyway.  But
           they're not.  They're eggs, or spore
           casings.  Let's go back to the
           heiroglyphics.

 CLICKETYCLICKETYCLICK -- Melkonis accelerates through the slides in a
 blur, stopping at the one he wants -- which shows a strip of
 heiroglyphs on the wall of the tomb.

                          STANDARD
           I personally can't make any sense
           out of it... 

 CLICK.  CLICK.  Melkonis is changing the slides as they talk, showing
 different angles on the glyphs.

                          MELKONIS
           It's a crude symbolic language --
           looks primitive.

                          HUNTER
           You can't tell -- that kind of stuff
           could represent printed circuits... 

                          STANDARD
           That sounds a little fanciful... 

                          MELKONIS
           Primitive pictorial languages are
           based on common objects in the
           environment, and this can be used as
           a starting point for translation... 

                          ROBY
           What common objects?

                          HUNTER
           Listen, hadn't somebody better check
           on Broussard?

                          STANDARD
                (rising)
           I'll do it.  The rest of you
           continue.

                          HUNTER
                (rising)
           I'll come with you.

 INTERIOR - CORRIDOR OUTSIDE INFIRMARY

 Standard and Hunter come down the passageway.

                          STANDARD
           You know, it's fantastic -- the
           human race has gone this long
           without ever encountering another
           advanced life form, and now we run
           into a veritable zoo.

                          HUNTER
           What do you mean?

                          STANDARD
           Well, those things out there aren't
           the same, you know -- the spaceship
           and the pyramid.  They're from
           different cultures and different
           races.  That ship just landed here --
           crashed like we did.  The pyramid and
           the thing from it are indigenous.

                          HUNTER
           How could anything be indigenous to
           this asteroid?  It's dead.

                          STANDARD
           Maybe it wasn't always dead.

 They arrive at the infirmary.

 INTERIOR - INFIRMARY

 The door slides open, and they step into the room.  Hunter activates
 the bed, and it slides out of the wall.

 THERE IS A LONG, HORRIFIED PAUSE.

                          HUNTER
           It's gone.

 They rush to Broussard's prone form.  THE PARASITE IS GONE FROM HIS
 FACE.

 Broussard is still unconscious, but he is breathing.  HIS FACE IS
 COVERED WITH SUCKER MARKS.

                          HUNTER
           Now we're in for it.

                          STANDARD
           The door was closed.  It must still
           be in here.

 They immediately grow very tense.  Hunter starts edging toward the
 door.  Standard grabs his arm.

                          STANDARD (CONT'D)
           No, don't open the door.  We don't
           want it escaping.

                          HUNTER
                (very nervous)
           Well, what the hell good can we do
           in here?  We can't grab it -- it
           might jump on us --

                          STANDARD
           Maybe we can catch it.

 Standard picks up a stainless steel tray with a lid.

                          STANDARD (CONT'D)
           As long as we're careful not to
           damage it... 

 Tray in one hand, lid in the other, Standard begins moving slowly
 around the room.  There are very few places to hide.

 He bends down and peers under the bunk.

 As he is down on his hands and knees, WE SEE ONE TENTACLE OF THE
 THING, VIBRATING ON A LEDGE JUST ABOVE STANDARD.

 He rises, and HIS SHOULDER BRUSHES THE TENTACLE.  THE PARASITE DROPS TO
 THE FLOOR.

                          STANDARD
                (leaping back)
           Shit!

 But the thing is not moving.  It lies motionless on the floor, its
 tentacles curled up.  Its color has faded to a dead-looking grey.

 Without taking his eyes off the thing, Standard reaches behind him and
 takes a long probe from the wall.  He prods the thing; it does not
 respond.

                          STANDARD (CONT'D)
           I think it's dead.

 With great care, he uses the probe to fish the motionless parasite
 into the tray.  Then he quickly closes the lid.

 INTERIOR - LABORATORY

 Standard, Roby, and Melkonis have the parasite spread-eagled on a
 stainless steel table, with a bright light on it.  It is belly-side up.

 Wearing gloves, Standard probes at the thing with an instrument.

                          STANDARD
           Look at these suckers -- no wonder
           we couldn't get it off him.

                          ROBY
           Is that its mouth?

                          MELKONIS
           More likely that organ -- the tube-
           like thing -- fits up in there.

 With a pair of needle-nosed pliers, Standard fishes in the fleshy
 aperture.  Carefully, he extracts the end of the tube-organ.

                          ROBY
           Ugh.

 Suddenly, it starts to FALL APART IN THE PLIERS.

                          STANDARD
           Quick -- it's decomposing -- gimme
           something to grab it with!

 It begins to SMOKE AND BUBBLE.

 Roby grabs a long pair of tongs from the wall and thrusts them at
 Standard -- who throws down the pliers, snatches the tongs and seizes
 the thing in the tongs.

 It is smouldering and dripping acid on the floor.

                          STANDARD (CONT'D)
           Christ!  Let's get it out of here!

 Carrying the thing, he heads for the door.

 INTERIOR - CORRIDORS IN SHIP

 The men run down the passageways, Standard carrying the dripping thing
 in the tongs.  It leaves little smoking droplets on the floor.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

 They come running up to the airlock.  Roby stabs the button and the
 inner door slides open.  By the time Standard is in the lock, Roby is
 already on the intercom:

                          ROBY
                (shouts into intercom)
           For Chrissake, open the main lock!

 INTERIOR - AIR LOCK - DAY

 Roby stumbles in as the inner door closes; and with a heavy whine, the
 thick surface door rumbles open.  Orange sunlight billows in, followed
 by the inevitable dust.

 Standard HURLS THE CARCASS OUT, tongs and all.

 EXTERIOR - BASE OF SHIP - DAY

 The parasite hits the ground and begins to sink into the dust,
 smouldering and fuming.

 INTERIOR - AIR LOCK - DAY

 The outer door rolls shut.

                          ROBY
                (slumping against the
                 wall)
           My God, it's lethal even when it's
           dead!

 Melkonis gets down on his knees and studies the small burn-holes in
 the floor.

 Standard opens the inner door and steps out into the corridor.  There,
 he activates the wall intercom and punches out a combination.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

                          HUNTER
                (over intercom,
                 filtered)
           Yes?

                          STANDARD
           How's Broussard?

                          HUNTER
                (over, filtered)
           He's running a fever.

                          STANDARD
           Still unconscious?

                          HUNTER
                (over, filtered)
           Yes.

                          STANDARD
           Can you do anything for him?

                          HUNTER
                (over, filtered)
           The machine will bring his
           temperature down.  His vital
           functions are strong.

                          STANDARD
           Good.

 He switches off the intercom.

                          STANDARD (CONT'D)
                (suddenly exhausted)
           I need some coffee.

 He turns and walks away.

 INTERIOR - MULTI-PURPOSE ROOM

 The cat is strolling around as Roby and Melkonis drop into seats;
 Standard draws a cup of coffee from the machine.

                          MELKONIS
           These day and night cycles are
           totally disorienting.  I feel like
           we've been here for days, but it's
           only been how long?

                          ROBY
                (stroking the cat)
           About four hours.

                          STANDARD
                (staring into his coffee
                 cup)
           I'm sorry to say it looks like you
           were right in the first place,
           Martin.  We never should have landed
           here.

                          ROBY
           Look, I'm not trying to rub
           anybody's nose in anything.  The
           important thing is just to get away
           from here as fast as possible.

                          STANDARD
           I can't lean on Faust any harder --
           he's been working non-stop on the
           engines.

                          ROBY
           If we knew exactly what happened to
           the beings on the other ship --

                          MELKONIS
           We do know that.

                          ROBY
           Yeah?

                          MELKONIS
           They never made it off the planet.
           The parasites won.

 This brings a CHILLY SILENCE.

                          ROBY
           Where did the parasites come from?

                          STANDARD
           They seem native to the planet.  It's
           got an atmosphere and a dense
           gravity.  It's dead now, but once it
           must have been fertile.

                          MELKONIS
           No.  It's just too small to support
           fauna as big as the parasites.  If
           there were a native ecology, it
           would have to be microscopic.

                          ROBY
           Couldn't the pyramid have been built
           here by space travellers?

                          STANDARD
           Too primitive.  It's a pre-
           technological construction.  That
           slab was engineered by an Iron-Age
           culture at best.

                          MELKONIS
           They're from a dead civilization;
           they're spores from a tomb.  God
           knows how long they've been here.

                          ROBY
           I think we better take another look
           at those heiroglyphs.

 Suddenly the door opens and Faust sticks his head in.  He is covered
 with dirt and grime.

                          FAUST
           Hey, guess what?

                          STANDARD
           What?

                          FAUST
           The engines are fixed.

 EXTERIOR - PLANETOID - DAY

 The SNARK's engines cough and then with a ROAR BEGIN TO BELCH OUT
 STREAMS OF SUPERHEATED AIR, cutting through the tulgy dust.

 The ship roars and vibrates like a huge beast, capable of unlimited
 power.

 INTERIOR - BRIDGE - DAY

 They are all at their posts.

                          STANDARD
           Switch on tractor beams.

 There is a hair-tingling ELECTRICAL HUM which permeates the whole
 ship, and it begins to float, like a cork in water.

                          STANDARD (CONT'D)
           Lock tractor beams.

 The pitch of the hum changes, and the ship levels itself.

                          STANDARD (CONT'D)
           Retract landing struts.

 EXTERIOR - SHIP - DAY

 The ship is hovering above the ground on beams of shimmering force.
 The landing struts fold up under the belly of the ship.

 INTERIOR - BRIDGE - DAY

                          STANDARD
           Take us up.

                          ROBY
                (into intercom)
           Up one kilometer, Jay.

 EXTERIOR - PLANETOID - DAY

 The SNARK begins to levitate up into the sky, on the beams of light.

 INTERIOR - BRIDGE - DAY

                          STANDARD
           Switch on lifter quads.

 A POWERFUL, DEEP THROBBING BEGINS.  THE SHIP VIBRATES.

 EXTERIOR - "SNARK" - DAY

 The hovering SNARK begins to accelerate through the choking
 atmosphere.

 INTERIOR - BRIDGE - DAY

                          STANDARD
           Engage artificial gravity.

 Roby throws a switch, and the ship LURCHES.

                          ROBY
           Engaged.

                          STANDARD
           Let's take her into an escape orbit.

 The men get busy with switches.

                          ROBY
           I'm altering our vector now; should
           give us an easy escape velocity --

 A HUGE TREMOR RUNS THROUGHOUT THE SHIP.

                          ROBY & MELKONIS
                (in concert)
           What was that?

 In answer, THE COMMUNICATOR BEEPS.

                          FAUST
                (over, filtered)
           This dust is getting clogged in the
           intakes again!

                          STANDARD
           Just hold us together till we're in
           space, that's all!

 The pitch of the engines changes, deepens.

 EXTERIOR - SKY - DAY

 The SNARK swoops up at an acute angle into the boiling clouds.
 Visibility is zero.

 INTERIOR - ENGINE ROOM

 Faust is pulling on a gasmask, because the engine chamber is beginning
 to fill with dust.  He turns on a huge exhaust unit which begins to
 suck up some of the dust.

 INTERIOR - BRIDGE - DAY

 On the screens, nothing but clouds.  Then, ANOTHER TREMOR SHUDDERS
 THROUGH THE SHIP.  The men no longer speak; their expressions are grim,
 set, and sweating; they are watching their instruments.  Periodically
 they mutter technical instructions to each other.

 EXTERIOR - SHIP - DAY

 Abruptly the ship CLEARS THE TOP OF THE CLOUD LAYER AND BURSTS OUT
 INTO STAR-SPRINKLED SPACE, trailing a wake of dust behind it.

 INTERIOR - BRIDGE - OUTER SPACE

 They all CHEER.

                          ROBY
                (pounds his panel)
           We made it!  Damn, we made it!

                          STANDARD
           You bet we made it.  Martin, set
           course for Irth and accelerate us
           into stardrive.

                          ROBY
           With great pleasure.

 Roby begins to punch buttons.

                          MELKONIS
           I feel like an escapee from Hell.

                                                        DISSOLVE TO:

 EXTERIOR - SHIP AT LIGHT SPEED - LATER

 The ship's speed is so great that there is perceptible movement in the
 universe all around.

 There is a strange corona effect which causes the stars approaching
 the ship to appear blue, and the receding ones to be red.  This is
 redshift, made visible because of their incredible velocity.

 INTERIOR - BRIDGE - OUTER SPACE

 They are unstrapping.

                          ROBY
           That's the part that always makes me
           feel like I'm gonna puke -- when we
           accelerate into light speed.

                          STANDARD
           Quit complaining; we're in space.

 They rise and head out of the room.

 INTERIOR - CORRIDOR

 As they walk along.

                          STANDARD
           I think the best thing to do with
           Broussard is to just freeze him as
           he is.  It'll arrest the progress of
           his disease, and he can get complete
           medical attention when we get back
           to the Colonies.

                          ROBY
           We'll have to go into quarantine,
           maybe for quite a while.

                          STANDARD
           That's okay, he can remain in
           hypersleep until they're ready to
           treat him.

 They enter the infirmary.

 INTERIOR - INFIRMARY

 As they enter the room, THEY ARE SHOCKED TO SEE BROUSSARD SITTING UP
 in BED -- AWAKE.

                          BROUSSARD
                (hoarsely)
           ... Mouth's so dry... can I have some
           water... 

 Instantly, Roby brings him a plastic cup of water.  Broussard gulps it
 down in a swallow.

                          BROUSSARD (CONT'D)
           More.

 Roby quickly fills a much bigger container and hands it to Broussard,
 who greedily consumes the entire thing.  Then he sags, panting, on the
 bunk.

                          STANDARD
                (softly)
           How do you feel, Dell?

                          BROUSSARD
                (weakly)
           Wretched.  What happened to me?

                          STANDARD
           Don't you remember?

                          BROUSSARD
           Don't remember nothing.  Can't hardly
           remember my name.

                          ROBY
           Are you in pain?

                          BROUSSARD
           Not exactly, just feel like
           somebody's been beating me with
           rubber hoses for about six years.

 Melkonis laughs at this remark.  Broussard smiles faintly at him.

                          STANDARD
           Hell, you're in great shape, you've
           got your sense of humor back!

                          BROUSSARD
           God I'm hungry.

                          ROBY
           Dell, what's the last thing you can
           remember?

                          BROUSSARD
           ... I don't know... 

                          ROBY
           Do you remember the pyramid?

                          BROUSSARD
           No.  Just some horrible dreams about
           smothering.  Where are we?

                          STANDARD
           We're going home.  We're in
           hyperspace.

                          MELKONIS
           We're going into the freezers now.

                          BROUSSARD
           I'm really starving; can we get some
           food before we go into the freezers?

                          STANDARD
                (laughs)
           I think that's a pretty reasonable
           request.

 INTERIOR - MULTI-PURPOSE ROOM

 The entire crew is seated around the table, eating huge portions
 greedily.  The cat eats from a dish on the table.

                          HUNTER
           Boy do I feel a lot better.  It's a
           straight shot back to the Colonies,
           and then we can start taking bids on
           the paydirt.  Any bets on the top
           bid?

                          FAUST
                (chewing)
           Well, we should at least be able to
           each buy our own planet.

 They all CHUCKLE.

                          MELKONIS
           I'm going to write a book about this
           expedition.  I'm going to call it
           "The Snark Log."

                          STANDARD
                (stiffly)
           The commander normally has first
           publication rights.

                          MELKONIS
           Maybe we could write it together.

                          ROBY
           First thing I'm going to do when we
           get back is eat some biological
           food.

                          MELKONIS
           What's the matter, you don't like
           this stuff?

                          ROBY
           Tastes like something you'd feed a
           chicken to make it lay more eggs.

                          STANDARD
           Oh it's okay.  I've had better cag
           than this, but I've had worse too,
           if you know what I mean.

                          FAUST
           I kind of like it.

                          ROBY
           You like this shit?

                          FAUST
           It grows on you.

                          ROBY
           You know what they make this stuff
           out of?

                          FAUST
                (annoyed)
           Yes, I know what they make it out
           of, so what?  It's food now.  You're
           eating it.

                          ROBY
           I didn't say it was bad for you,
           it's just kind of sickening, that's
           all.

                          HUNTER
           Do we have to talk about this kind
           of crap at the dinner table?

 Suddenly, unexpectedly, BROUSSARD GRIMACES AND GROANS.

                          STANDARD
           What's wrong?

                          BROUSSARD
                (his voice straining)
           I don't know... I'm getting these
           CRAMPS!

 The others stare at him in alarm.  Another GROAN is torn from his lips.
 He clutches the edge of the table with his hands, his knuckles
 whitening.

                          STANDARD
           Breathe deeply.

                          BROUSSARD
                (screaming)
           OH GOD IT HURTS SO BAD!

                          ROBY
           What Dell -- what?

 Broussard's face is screwed up into a mask of agony, and he is
 trembling violently from head to foot.

                          BROUSSARD
                (incoherent shriek)
           OhmygooaaAAAHHHHH!!!

 A RED SMEAR OF BLOOD BLOSSOMS ON THE CHEST OF BROUSSARD'S TUNIC.

 THEIR EYES ARE ALL RIVETTED TO BROUSSARD'S CHEST AS THE FABRIC OF HIS
 TUNIC IS RIPPED OPEN, AND A HORRIBLE NASTY LITTLE HEAD THE SIZE OF A
 MAN'S FIST PUSHES OUT.

 Everybody SCREAMS and leaps back from the table.  The cat spits and
 bolts.

 The disgusting little head lunges, comes spurting out of Broussard's
 chest trailing a thick, wormlike tail -- splattering fluids and blood
 -- lands in the middle of the dishes and food on the table -- and
 scurries away while the men are stampeding for safe ground.

 When they finally regain control of themselves, it has escaped.
 Broussard lies slumped in his chair, a huge hole in his chest,
 spouting blood.  The dishes are scattered and the food is covered with
 blood and slime.

                          HUNTER
           Oh, no.  Oh, no.

                          FAUST
           What was that?  What the Christ was
           that?

                          MELKONIS
           It was growing in him the whole time
           and he didn't even know it!

 Slowly, they gather around Broussard's gutted corpse.

                          ROBY
           That thing used him for an
           incubator!

 EXTERIOR - SHIP - OUTER SPACE

 A hatch slides open on the side of the ship, and Broussard's wrapped
 body tumbles silently out.

 AN ELECTRONIC BASS DRUM BEATS A DIRGE as Broussard drifts into
 eternity.

 INTERIOR - CORRIDORS

 The entire remaining crew is walking toward the bridge.

                          MELKONIS
           We can't go into hypersleep with
           that thing running around loose.

                          HUNTER
           We'd be sitting ducks in the
           freezers.

                          ROBY
           But we can't kill it.  If we kill it,
           it will spill all its body acids
           right through our hull and out into
           space.

                          FAUST
           Shit... 

                          STANDARD
           We'll have to catch it and eject it
           from the ship.

                          MELKONIS
                (sighs)
           Well, I kind of hate to point it
           out, but all our supplies are based
           on us spending a strictly limited
           amount of time out of suspended
           animation... and as you know, we used
           up most of that time in harvesting.

                          STANDARD
           We've got about a week left, right?

                          HUNTER
           And then we run out of food and
           oxygen.

                          FAUST
           The water will still recycle.

                          ROBY
           We won't need it then.

                          STANDARD
           All right, so that's what we've got.
           A week.  It's plenty of time.

                          ROBY
           But if we haven't caught it in a
           week, then we have to go into the
           freezers anyway.

 They enter the bridge.

 INTERIOR - BRIDGE

                          STANDARD
           So does anybody have any
           suggestions?

                          FAUST
           We could put on our pressure suits
           and blow all the air out of the
           ship.  That would kill it.

                          STANDARD
           No, we can't afford to lose that
           much oxygen.  We're going to have to
           flush it out.

                          MELKONIS
           How?

                          STANDARD
           Room by room, corridor by corridor.

 No one likes this thought.

                          MELKONIS
           And what do we do when we find it?

                          STANDARD
           We'll have to trap it somehow.  If we
           had a really strong piece of net, we
           could bag it.

                          FAUST
           We could cut a section out of that
           metallite netting.  It won't hold up
           to that acid, but aside from that
           it's pretty strong.

                          ROBY
           We have to avoid injuring it.  What
           we really need is some electric
           animal prods.

                          HUNTER
           I think I could cobble something
           together.  A long metal rod with a
           battery in it.  Give it a hell of a
           shock.

                          STANDARD
           Good.  Get on it.  But first, I'm
           issuing a standing order: from this
           moment forth, every one of us will
           wear protective garments, including
           helmets.  Let's get down to the
           locker and change.

 They start for the exit.

 EXTERIOR - OUTER SPACE

 The SNARK continues on its way through the weird vortex of hyperspace.

 INTERIOR - CORRIDORS IN SHIP

 Standard is walking purposefully along the corridor, alone.  He is
 garmented in an unusual outfit which makes him look like a riot
 policeman, including clear plastic helmet.

 He reaches a corner and turns.  But this new passageway has a different
 gravity orientation -- Standard seems to be walking down a vertical
 wall.

 He makes yet another disorienting turn, and now he is walking upside-
 down.  He reaches a set of steps and climbs up them -- or rather, down
 them.

 INTERIOR - VENTRAL OBSERVATION DOME - VIEW OF OUTER SPACE

 Melkonis is seated in the dome, upside-down, peering down into space.
 He also wears the protective suit.

 Standard, upside-down, climbs into the dome.  It is dark and eerie
 here, under the stars of interstellar space.  A few glowing panels
 provide the only illumination.

                          STANDARD
           I thought I'd find you here.

                          MELKONIS
           I was thinking of a line from an old
           poem: "Water, water everywhere, but
           not a drop to drink."  All that space
           out there, and we're trapped in this
           ship.

                          STANDARD
           That's the one about the albatross,
           right?

                          MELKONIS
           We can't even radio for help; the
           carrier wave wouldn't reach its
           destination till long after we'd
           died and turned to dust.  We are
           utterly, absolutely alone.  Can
           anybody really visualize such a
           scale of distances?  Halfway across
           Creation... 

                          STANDARD
           We came out there, we'll go back.  A
           long time by the clock, but a short
           time to us.

                          MELKONIS
           Time and space have no meaning out
           here.  We're living in Einsteinian
           equation.

                          STANDARD
           I can see you're putting your spare
           time to good use.
                (leans forward and taps
                 him on the knee)
           Let me tell you something: you keep
           staring at hyperspace for long
           enough, they'll be peeling you off a
           wall.  I've seen it happen.

                          MELKONIS
                (smiles at him)
           We're the new pioneers, Chaz.  We
           even have our own special diseases.

                          STANDARD
           Come on -- let's go above and see
           how they're coming with the gear.

 INTERIOR - BRIDGE

 The whole crew has assembled.  Faust is unfolding several yards of
 shimmering metallic netting.

 Hunter hands out five thin rods, like metal broom handles.

                          HUNTER
           These have portable generators in
           them.  They're insulated down to here
           -- just be careful not to touch the
           end.

 He demonstrates by touching the tip of one of the rods to a metal
 object.  A blue spark leaps.

                          FAUST
           Might even incinerate the damn
           thing.

                          STANDARD
                (sharply)
           I hope not.

                          HUNTER
           Don't worry, it won't damage it,
           it'll just give it a little
           incentive.

                          STANDARD
           How do we locate the creature?

                          FAUST
           With these.

 He picks up a small portable unit.

                          FAUST (CONT'D)
           Tracking device.  You set it to
           search for a moving object... It
           hasn't got much range, but when you
           get within a certain distance, it
           starts beeping.

 Standard takes the device and studies it.

                          STANDARD
           These will be very useful.  At least
           we won't have to go digging around
           in closets with our bare hands.  All
           right, here's the battle plan: we're
           going to break into two teams and
           start systematically covering the
           ship.  Whoever finds it first,
           catches it in the net and ejects it
           from the nearest airlock.  Clear?

                          ROBY
           Even simple.

 Standard shoots him a vicious look, then continues:

                          STANDARD
           For starters, let's make sure the
           bridge is safe.

 Faust takes the device and turns it on.  He scans it around the room.

                          FAUST
           It's clear.

                          STANDARD
           All right -- Roby and Melkonis will
           go with Faust.  Hunter and I will
           make up the second team.

 They start doling out the equipment.

                          STANDARD (CONT'D)
           We'll all carry communicators.  We
           want to keep in constant touch.

 INTERIOR - CORRIDORS IN SHIP

 Melkonis and Roby carry the net, while Faust walks directly behind it,
 carrying the tracking device.  He continually scans it from side to
 side.

                          FAUST
           Nothing yet... nothing... we can move
           pretty fast as long as there's
           nothing on the tracker.

 INTERIOR - OTHER CORRIDORS

 Standard and Hunter move silently along.  Standard is forced to serve a
 double function, carrying one edge of the net and the tracker as well.

 INTERIOR - CORRIDORS

 Roby's team is moving at a fairly brisk pace, when:

                          FAUST
           Hold it.

 Faust's tracker is BEEPING, and a small light flashes.

                          FAUST (CONT'D)
           I've got something.

 Immediately, they grow very tense and start looking around.

                          ROBY
           Where's it coming from?

                          FAUST
                (peers closely at tracker
                 and frowns)
           Machine's screwed up, I can't tell.
           Needle's spinning all over the dial.

                          MELKONIS
           Is it malfunctioning?

 Faust turns the tracker on its side, and the needle stabilizes.

                          FAUST
           No, just confused.  It's coming from
           below us.

 They all look down at their feet.

 INTERIOR - MAINTENANCE LEVEL

 Roby, Melkonis, and Faust come carefully down a set of crude metal
 stairs, into a drab, functional section of the ship.

 The corridors in this level are lit by rows of bare bulbs in the
 ceiling.  The effect is ugly and confining.

 They stop at the foot of the stairs and move into position, spreading
 the net across the corridor.

                          ROBY
           Okay.

                          FAUST
                (looking at tracker and
                 nodding down the passageway)
           That way.

 They begin to walk down the passageway, footsteps clanging on the raw
 metal flooring.  It is extremely dark.

                          ROBY
           What happened to the lights?

                          FAUST
           Bulbs burned out, nobody bothered to
           replace 'em.

 They switch on the helmet lights.

 CAMERA FOLLOWS THEM AROUND A COUPLE OF TURNINGS, AND THEN:

                          FAUST (CONT'D)
           Hold it.

 They all stop quickly, almost stumbling.

                          FAUST (CONT'D)
                (whispering)
           It's within 4 meters.

 Roby and Melkonis heft the net, each keeping his prod in hand.  Faust,
 prod in one hand and tracker in the other, has the unpleasant job of
 approaching the source of the signal.

 He moves with great care, in a half crouch, ready to leap back at any
 second, prod extended, constantly glancing at the tracker.

 The tracking device leads him right up to a small hatch or door in one
 wall.

 Behind his plastic mask, sweat is pouring down Faust's face as he sets
 down the tracker and reaches for the little door.  He raises the prod,
 grasps the door handle, yanks it open, and jams the electric prod
 inside.

 WITH A NERVE-SHATTERING SQUALL, A SMALL CREATURE COMES FLYING OUT OF
 THE CABINET, EYES GLARING, CLAWS FLASHING.

 Instinctively, they throw the net over it, but:

                          ROBY
                (very annoyed)
           Oh, hold it!

 They open the net and release the creature.  IT IS THE CAT.  Hissing and
 spitting, it scampers away.

                          MELKONIS
           We're making fools of ourselves!

 Roby's COMMUNICATOR BEEPS.

                          ROBY
                (into communicator)
           Yes!

                          STANDARD
                (over, filtered)
           We've got it up here!  It's trapped!
           Get up here fast!

                          ROBY
           Where are you?

                          STANDARD
                (over, filtered)
           Food-storage room!

                          ROBY
           We're coming!

 They dash for the stairs.

 INTERIOR - CORRIDORS IN SHIP

 Roby, Faust, and Melkonis charge down the hallways until they arrive
 at:

 INTERIOR - CORRIDOR OUTSIDE FOOD STORAGE ROOM

 Standard and Hunter are waiting for them, in hysterics.

                          HUNTER
           We saw it inside and slammed the
           door on it!  It's in there now!

 On the other side of the door, CRASHING AND BANGING can be heard.

                          ROBY
           What's it doing, having a seizure?

                          STANDARD
           It started crashing around right
           after we locked it in.

                          ROBY
           Now what?

                          STANDARD
           I guess we open the door and net it.

                          HUNTER
           I hate to open that door.

 Again the thing can be heard CRASHING AROUND INSIDE.

                          STANDARD
           It looks completely different from
           the first one -- it's more like a
           worm with legs... and tentacles.

                          FAUST
           Well we better do something.

                          HUNTER
           Maybe we don't have to.  It's trapped
           in there.  We could just leave it in
           there all the way back to Irth.

                          STANDARD
                (snaps)
           Don't be an idiot.

                          FAUST
           I know what we can do.  We can pump
           poison gas into the room and kill
           it.  Through those ventilator slots
           there.

 He indicates a row of slots in the bottom of the door.

                          ROBY
           Hey, wait a minute!  That's all our
           food supplies in there!  We can't
           pump poison gas all over them!

                          STANDARD
           Once we kill the thing we won't need
           the food any more -- we can go
           straight into hypersleep.  Also, it
           sounds like that thing is already
           doing a pretty good job on our
           supplies; it may be fouling them
           all.

                          ROBY
           You win.

                          FAUST
           Somebody gimme a hand, I'll get the
           stuff.

 INTERIOR - CORRIDOR OUTSIDE FOOD LOCKER - LATER

 CAMERA PULLS BACK TO REVEAL THAT they are fastening a large funnel-
 shaped device over the ventilator grill at the bottom of the door.
 This funnel is attached to a thick hose, which runs back to a large
 metal tank with pressure gauges.

                          STANDARD
           Get those masks on.

 They pull on gas masks.

                          ROBY
           This stuff's deadly -- I hope we
           know what we're doing.

                          STANDARD
           Go ahead, Jay.

 Faust turns on the machine.  It begins to throb as it pumps the gas
 through the hose and into the room.

 Immediately, THE CRASHING NOISES RISE IN CRESCENDO, AND THE THING CAN
 BE HEARD SCREECHING AND SQUEALING.

 Then the sounds stop altogether.

                          STANDARD (CONT'D)
           Shut it off.

 Faust shuts off the pump.

                          ROBY
           Now what?

                          STANDARD
           What do you think?  Now we go in.

 Standard steps to the door and opens it.  A thick cloud of gas billows
 out.

 INTERIOR - FOOD STORAGE ROOM

 The room is thick with the poison gas.  The men look like insects in
 their gasmasks.

 The food packages are ripped to shreds, and foodstuffs are scattered
 all over the floor.

                          FAUST
           Looks like he helped himself.

 Carefully, the men poke through the garbage, net and prods raised.

 Then Hunter points.

                          HUNTER
           God damn it.

 They all look where he is pointing.  In the wall, A VENTILATOR GRILL
 HAS BEEN RIPPED OPEN.

                          HUNTER (CONT'D)
           It escaped.

 They move to the shredded ventilator and shine their lights into it.

                          ROBY
           Where does that go?

                          FAUST
           All over the ship; we'll have to
           check the charts to know for sure.

                          STANDARD
           Then let's go and do it.

 They head for the door.

                          HUNTER
           Have we got any food at all left in
           the ship?

 They slam the door shut and seal it.

 INTERIOR - BRIDGE

 The screens are showing them a schematic of the ship's system of
 ventilator shafts.

                          FAUST
           That one section of the ventilator
           shaft has only two outlets -- you
           notice?  The food storage room on one
           end --

                          HUNTER
           -- And the cooling unit on the
           other.

                          STANDARD
           So it's trapped in between -- now we
           have to drive it out.

                          FAUST
           Poison gas... 

                          HUNTER
           We can't pump poison gas down into
           the cooling unit!  It'll flood the
           whole ship!

                          STANDARD
           The only other thing I can think of
           is for somebody to crawl in there
           and flush it out.

                          ROBY
           Are you crazy?

                          STANDARD
           The man would need protection,
           obviously -- as well as some way to
           drive the thing before him.

                          FAUST
           How about a flamethrower?  That
           wouldn't poison the air.

                          MELKONIS
           So one of us goes into the airshaft
           and drives the thing along --

                          STANDARD
           While the rest of us wait down in
           the cooling unit with the net.

                          HUNTER
           Sounds like a rough one.

                          STANDARD
           Got a better idea?

 Hunter shrugs.

                          ROBY
           So the only question left is: who
           gets to crawl down the airshaft?

                          STANDARD
           Let's be democratic.

 He tears five small sheets of paper from a pad on his console.  On one
 of them, he draws a large X.  Then he wads each piece of paper into a
 tiny little ball.

 He rolls the paperballs between his hands and tosses them on the table
 like dice.

                          STANDARD (CONT'D)
           Martin, take one.

 Roby picks one up and unfolds it.  It is blank.

 Melkonis picks up another and opens it.  Again blank.

 Faust picks up a ball, and Standard immediately picks his own up.  They
 are both blank.

 They all look at Hunter, who has not yet unfolded his.

                          STANDARD (CONT'D)
           Open it up, Cleave.

 INTERIOR - FOOD STORAGE ROOM

 Hunter is strapping on an oxygen mask and a flame thrower.  Faust is
 helping him.

 Finally, Faust hands him a tracking device.

                          FAUST
           Well, uh... good luck.  I hope you
           won't need me, but if you do, I'm
           here.

                          HUNTER
                (grimly)
           Right.

 Hunter turns and climbs into the ventilator opening, which is just
 large enough to crawl through.

 INTERIOR - AIR SHAFT

 It is completely dark in the shaft.  Hunter reaches up and turns on his
 helmet light.  Then he switches on his radio.

                          HUNTER
           Hey, do you guys read me down there?

 INTERIOR - CLIMATE CONTROL ROOM

 Standard, Melkonis and Roby are spreading out the net.  We hear the hum
 of huge cooling plants, and their hair ruffles.  Large airshafts run
 off in different directions.

                          STANDARD
           Yeah, we're getting into position.

 INTERIOR - AIR SHAFT

                          HUNTER
           Okay, I'm starting now.

 He begins to crawl forward into the narrow metal tunnel.  He turns a
 corner.

 After a couple more tight turns, THE TRACKER SUDDENLY BEEPS.

 Hunter twitches.  He raises his flamethrower and FIRES A BLAST INTO THE
 DARKNESS.  It roars loudly in the confined tube, and the air instantly
 heats up.  Smoke drifts back into his face.  He begins to sweat.

 INTERIOR - CLIMATE CONTROL ROOM

 Roby points to a large rectangular opening in one wall.

                          ROBY
                (pointing)
           There.  That's where it's got to come
           out.

 He throws a switch, and a large metal panel rises and seals off the
 opening.

                          ROBY (CONT'D)
           That's a flip-flop gate to channel
           the air, but we can use it to trap
           the thing.

                          STANDARD
           Right now let's keep it closed.

 Melkonis is setting up a little portable unit with a screen on it.  The
 screen shows a section of the ship's schematic.

                          MELKONIS
           I've got Hunter... and something else
           as well, in front of him.

                          STANDARD
           Are they close?

                          MELKONIS
           They're on the next level up.

                          STANDARD
           Let's get moving with this net.

 They lift the net up, holding it in front of the opening.

 INTERIOR - AIR SHAFT

 Hunter is still crawling on hands and knees.  Up ahead, he can see that
 the shaft takes an abrupt downward turn.

 He crawls toward the down angle, then fires another blast from his
 flamethrower.

 Then he starts crawling down, head first.

 When he is nearly upside-down, the shaft takes yet another turning
 which puts him into a nearly impossible position, almost immobilized.

 Then the tracker starts BEEPING LIKE CRAZY.

 Frantically, he fumbles the flamethrower around, but the space is
 narrow -- it is difficult maneuvering.  He hears a HISSING CRY up
 ahead, and claws scrambling on metal.

 Then he has the weapon into position, and sprays another lethal
 flaming burst toward the sound.

 INTERIOR - CLIMATE CONTROL ROOM

 Melkonis is staring at his screen.

                          MELKONIS
           They're getting pretty close now.

                          STANDARD
           All right, then -- when it gets to
           the other side of the door, you sing
           out, then drop the door.  Okay?

                          MELKONIS
           Okay.

                          STANDARD
                (to Roby)
           And you and I will bag it, and then
           we'll take it to the ventral air
           lock, got it?

                          ROBY
                (tensely)
           Uh-huh.

 INTERIOR - AIR SHAFT

 Hunter is huddled against a wall of the shaft, clutching the
 flamethrower.

                          HUNTER
                (whispers)
           Hey, you guys.

 INTERIOR - CLIMATE CONTROL ROOM

                          STANDARD
                (into communicator)
           Yes!

 INTERIOR - AIR SHAFT

                          HUNTER
                (whispering)
           I don't think this shaft goes on too
           much farther... anyway it's getting
           pretty hot in here... 

 INTERIOR - CLIMATE CONTROL ROOM

                          STANDARD
                (into communicator)
           Okay, our screens show you as being
           near to the opening.  We'll open it
           up, then we'll cue you and you can
           start blasting.  That'll drive it
           right out.  You don't have to go any
           farther.

 INTERIOR - AIR SHAFT

                          HUNTER
           Good.

 He readies the flamethrower.

 INTERIOR - CLIMATE CONTROL ROOM

                          STANDARD
           Okay, get ready.

 He and Roby heft their respective ends of the net, crouched to catch
 the small creature when it darts out.  Melkonis picks up his electric
 prod.

                          STANDARD (CONT'D)
           Open the vent, Sandy.

 Melkonis reaches over and throws the switch.  The metal gate drops
 down, opening up the shaft.

 A SIX-FOOT MONSTROSITY STANDS IN THE OPENING.  GHASTLY BEYOND
 IMAGINATION, SQUAMOUS, COVERED WITH TENTACLES, IT HOPS DOWN LIKE AN
 OVER-SIZED BIRD AND GRABS MELKONIS IN RAZOR-SHARP TENTACLES.

 Melkonis lets out a horrible shriek, and the thing grabs his head in
 one claw and TWISTS IT OFF LIKE A MAN PULLING THE HEAD OFF A CHICKEN,
 THEN THROWS IT TO THE FLOOR WITH AN AUDIBLE CLUNK.

 CLUTCHING MELKONIS' BODY TIGHTLY AGAINST ITSELF, IT TURNS AND BOUNDS
 DOWN THE HALL.  MELKONIS' HEADLESS BODY IS STILL KICKING AND STRUGGLING
 AS THE MONSTER LEAPS HEAD-FIRST INTO ANOTHER AIR SHAFT.

 Standard and Roby are left standing in shock.  After a moment, Hunter
 climbs out of the shaft.

                          HUNTER
           What happened?  Where is it?

 They break from their paralysis, and run toward the opening the
 creature just leaped into.  It is another shaft, going down into
 darkness.

                          STANDARD
                (awed)
           How did it get so big?

                          ROBY
           By eating our food supplies.

                          HUNTER
           Where's Melkonis?

 INTERIOR - FOOD STORAGE ROOM

 Faust is still waiting.

                          FAUST
                (into his communicator)
           Hey, are you guys still there?
           What's going on?

                          STANDARD
                (over, filtered)
           Meet us on the bridge.  Be careful --
           it's huge now.

                          FAUST
           Right.

 Faust lets himself out of the food storage room and carefully locks
 the door behind him.

 INTERIOR - CORRIDORS

 Standard, Roby and Hunter are rapidly ascending toward the bridge.

                          HUNTER
           You mean his body was still kicking
           when it ran off with him?

                          ROBY
           It was horrible -- horrible.  Like a
           chicken.

 INTERIOR - BRIDGE

 Standard, Roby and Hunter enter and drop into chairs.  Faust follows
 shortly.  They all look blank, stunned.

                          FAUST
           What happened?  Where's Sandy?

                          ROBY
           Dead.

                          FAUST
           Dead!

                          ROBY
           It's monstrous -- it grew, like some
           horrible tapeworm.  We were
           completely unprepared.

                          FAUST
           It's still in the ship?

                          STANDARD
           We'd better seal off the lower
           maintenance level; at least trap it
           there.
                (throws a switch;
                 circuitry lights up)

                          HUNTER
           At least it can't get up here now.

                          ROBY
           Two down, four to go.

                          STANDARD
                (angrily)
           What's that supposed to mean?

                          ROBY
           Nothing.

                          HUNTER
           Listen, it sure didn't like this
           flamethrower.

                          STANDARD
           That's right -- we can't kill it on
           the ship, but we can at least keep
           it at bay -- and maybe drive it into
           the air lock.

                          HUNTER
           Thing is, I'm about out of fuel.

                          FAUST
           There's some more combustible fuel
           down in the storage lockers next to
           the lounge.
                (rises)
           I'll go get it.

                          STANDARD
           No, I don't want us separated.

                          FAUST
           You just sealed it off; it can't get
           to that section.

                          ROBY
           Don't count on it.

                          HUNTER
           We sure need this flamethrower.

                          STANDARD
           All right... but do not go below
           decks.

                          FAUST
           Right.
                (heads for the door)

                          STANDARD
           And be right back.

Faust exits.

                          ROBY
           I think it's time we took a hard
           look at those heiroglyphs.

 Roby begins to punch buttons; the photographs of the heiroglyphics
 appear on some of the screens.

                          ROBY (CONT'D)
           Can you make out any pattern in all
           that?

                          STANDARD
                (baffled)
           Well... yes... there's a pattern... but
           it's meaningless to me.

                          ROBY
           I know it looks like a senseless
           jumble, but if you look closely,
           there are recognizable forms.

                          HUNTER
           Recognizable!  In that?

                          ROBY
           In symbolic form... very stylized... 
           but if you stare at it, you can see
           some of the different creatures
           we've been dealing with.

                          HUNTER
           Well... I suppose that star-shaped
           thing could be the parasite that got
           on Broussard.  Is that what you mean?

                          ROBY
           And right next to it, that oval
           design with the markings -- it's a
           dead ringer for the spore casings.

                          STANDARD
           That next thing there -- six legs,
           tentacles -- that's the thing we saw
           in the food locker.

                          ROBY
           So the next step should be --

                          HUNTER
           -- The big one.  And there it is.

 Out of meaningless geometric symbols on a wall, it has become possible
 to recognize each stage in the alien's life cycle.

                          ROBY
           This is all the same creature.  We're
           seeing the different stages in its
           life-cycle.

                          STANDARD
           Then that tomb... must have been some
           kind of fertility temple... where
           they stored their eggs, and maybe
           held mating rituals... 

                          HUNTER
           ... And Broussard got caught in their
           reproductive cycle.

                          ROBY
           You will notice, though, that there
           are no more phases.  Only four forms
           are shown.  After that the pattern
           repeats.

                          STANDARD
           Which presumably means... 

                          ROBY
           ... More spores coming.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

 Faust quickly turns a couple of corners and then comes to an abrupt
 halt when he notices that a DOOR LEADING TO THE LOWER DECKS HAS BEEN
 WRENCHED OFF ITS HINGES.

 He hesitates, uncertain what to do, then there is A SOUND FROM THE
 DIRECTION OF THE AIR LOCK... AND THE INNER LOCK DOOR IS OPEN.

 Faust hesitates and peers into the lock.

 INTERIOR - AIR LOCK

 The creature is squatting in the middle of the floor, gnawing on a
 bloody thigh bone.  It does not see Faust.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

 Stealthfully, dropping back into the shadows, Faust presses the wall
 intercom and speaks into it.

                          FAUST
                (whispering)
           It's in the lock -- blow the main
           lock.

 INTERIOR - BRIDGE

 Standard, Roby and Hunter are staring at the pictures.  The call from
 Faust catches Standard in mid-sentence.

                          STANDARD
                (into intercom)
           What?

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

                          FAUST
                (whispering)
           It's in the main air lock.  Blow the
           lock.

 INTERIOR - BRIDGE

 Standard hesitates, starts to frame a reply -- then changes his mind
 and runs to his console -- and THROWS THE SWITCH.

 INTERIOR - AIR LOCK

 With a mechanical whine, the inner door starts to close.  The creature
 hears it and INSTANTANEOUSLY LEAPS OUT OF THE LOCK.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

 The creature comes flying out of the lock and DEALS FAUST A BACK-
 HANDED BLOW, KNOCKING HIM ACROSS THE THRESHOLD OF THE AIR LOCK DOOR.

 FAUST SCREAMS IN MORTAL AGONY AS THE INNER DOOR CLOSES ON HIS WAIST,
 crushing him to a thickness of about three inches.

 On the wall, a green light goes on:

                     "INNER DOOR CLOSED"

 INTERIOR - AIR LOCK

 Despite the fact that the inner door is still held open a few inches
 by Faust's squashed body, THE OUTER DOOR BEGINS TO SLIDE OPEN.
 IMMEDIATELY, THERE IS A TREMENDOUS SCREAM OF ESCAPING AIR.

 EXTERIOR - SHIP - OUTER SPACE

 In dead silence, a thick spurt of steam comes out of the open air lock
 door.  This is the ship's atmosphere freezing as it squirts out into
 the vacuum under pressure.

 INTERIOR - BRIDGE

 INSTANTLY, A TREMENDOUS WINDSTORM STARTS UP as the ship's air is
 sucked out toward the lock.

 A SIREN BEGINS TO SOUND, AND A RED LIGHT FLASHES:

                     "CRITICAL DEPRESSURIZATION"

 After a moment of panic and confusion, Roby bolts out of the control
 room.

 INTERIOR - CORRIDORS

 Loose papers and articles of furniture hurtle through the passageways,
 as Roby hurries toward the rock, partly running, partly sucked along
 by the air current.

 EXTERIOR - SHIP - OUTER SPACE

 A huge plume of steam grows from the side of the ship, with all kinds
 of tiny loose particles tumbling out in it.

 INTERIOR - CORRIDORS

 Whipped by the hurricane wind, Roby crashes to a momentary halt
 against a wall.  As he hesitates there, trying to regain his balance,
 HE SEES THE CREATURE SCURRYING AWAY DOWN ANOTHER CORRIDOR.

 Ignoring the monster, he pushes off from the wall and starts running
 again.

 INTERIOR - CORRIDOR OUTSIDE AIR LOCK

 Roby stops himself by grabbing the edge of a doorway at the end of the
 hall down from the airlock.  Here, the wind is really terrific -- his
 clothes flap on his body and all kinds of things fly by -- the sound
 is a DEAFENING WHISTLE.

 Instantly, Roby starts turning a large wheel, which begins to close a
 sliding hatch door, closing off the air lock corridor.  As the hatch
 closes, THE CURRENT DECREASES, THEN IS FINALLY CUT OFF AS HE SEALS IT.

 Done in, he collapses to the floor.

 Then he clutches his throat and begins to gasp for breath.  Because of
 the thinness of the air, THE SOUND LEVEL IN THE SHIP IS VERY ODD --
 THIN, DISTANT, ALMOST INAUDIBLE.  Roby is gasping loudly, but we can
 barely hear him; and his footsteps boom thinly like a man walking
 underwater.

 INTERIOR - CORRIDORS

 Clutching his throat, he comes across the others -- Standard and
 Hunter -- and they are all choking, clawing at their throats, gasping
 like fishes out of water.  They are sweating heavily and their noses
 bleed.

 They try to speak to each other, but the sound is so muffled we can
 only hear distant croaks.

 Standard mumbles something and stumbles down the hall.  The others
 follow him.

 INTERIOR - MAIN AIR TANK ROOM

 The door bursts open and Standard reels in, his footsteps pinging
 thinly on the metal flooring.  We see several rows of large oxygen
 tanks, all connected by hoses to a few petcocks.

 Standard staggers to these and starts twisting the handles, opening
 them.  THERE IS A PIERCING HISS OF ESCAPING AIR, AND THE SOUND LEVEL
 GRADUALLY RETURNS TO NORMAL as Standard and the others sink to the
 floor, gasping in the oxygen gratefully.

 Finally they have recovered enough to be able to sit up.

                          ROBY
           How much oxygen did we lose?

 Standard rises unsteadily and peers at the gauges.

                          STANDARD
           We've got six hours left.

                          HUNTER
                (groans)
           Oh my God.

                          STANDARD
           Does anybody know what happened?

                          ROBY
           I saw it.  Faust got himself jammed
           in the air lock door.  His body held
           it open.

                          STANDARD
           Can we get to him?

                          ROBY
           No, I had to seal off a whole
           section.  We'd lose too much of our
           remaining air if we opened the
           connecting door.

 INTERIOR - AIR LOCK

 Faust's body, crushed in the inner door, floats weightlessly in the
 vacuum.  His nose and mouth are crusted with huge gobs of dried blood.

 INTERIOR - BRIDGE

 The three survivors -- Standard, Roby and Hunter -- slump into chairs.

 The cat emerges from a hiding place, yowling with fear.

                          ROBY
                (picking up the cat)
           Poor kitty; puss puss puss.

                          STANDARD
           At least we're rid of the damn
           monster.  It must have been the first
           thing sucked out of the ship.

                          ROBY
           No such luck.  I saw it running down
           one of the corridors.

                          HUNTER
                (groans)
           Oh no!  We can't fight this thing!
           There's only six hours of air left
           -- we're dead men!

                          STANDARD
           I don't buy that.  There's still time
           to destroy it and get ourselves in
           the freezers.

                          HUNTER
           How?

                          STANDARD
           It's time for drastic remedies.

                          ROBY
           It was time for that a couple days
           ago.

                          STANDARD
           That kind of remark is pointless.
           Now come on -- I want to hear every
           suggestion you can come up with, no
           matter how wild.

                          HUNTER
           We can't kill it on board.  It's huge
           now and must have tremendous amounts
           of that acid in its body.

                          ROBY
           I've got an idea, but you're not
           going to like it.

                          STANDARD
           Let's hear it.

                          ROBY
           Okay.  First we shut down all the
           cooling systems on the stardrive
           engines.

                          STANDARD
           That'll blow the ship up.

                          ROBY
           Right... but it'll take a few minutes
           for the engines to overheat and melt
           down the core.  In the meantime, we
           get in the lifeboat and leave the
           ship.

                          HUNTER
           Blow the ship up?

                          ROBY
           And the creature with it.  We can
           make it back to Irth in the
           lifeboat.

                          STANDARD
           But the lifeboat can't accelerate to
           light speed.

                          ROBY
           Doesn't matter -- we're already at
           light speed.  And when we get back to
           the Colonies, they'll pick us up in
           the network.

                          HUNTER
           What about all the minerals and
           elements in the cargo hold?  That's
           the only reason we came out here.
           We'd have to abandon them all.  We'd
           be broke.

                          ROBY
           Our lives are more important.
           Anyway, we can take a small amount
           of the most valuable stuff with us
           on the lifeboat.

                          STANDARD
           No, it won't work and I just
           realized why.  There's only one
           hypersleep freezer on the lifeboat.
           Only one of us could survive.

                          ROBY
           Yeah... I forgot.

                          STANDARD
           But the idea's good, if we could
           just turn it around somehow.

 They think.

                          STANDARD (CONT'D)
           If we could just get the creature
           into the lifeboat, we could launch
           it into space and blow it up.

                          HUNTER
           Good!  That's good!

                          STANDARD
           We can load the lifeboat up with
           explosives and trigger them
           remotely, once the lifeboat is in
           space.

                          ROBY
           I think it's going to be almost
           impossible to drive it up into the
           lifeboat.

                          HUNTER
           We can use the flamethrower.

                          ROBY
           It's not going to work.

                          STANDARD
           You can't say that; I think it's a
           good plan.

                          HUNTER
           The flamethrower needs more fuel.

                          STANDARD
           Right.  We've got a lot to
           accomplish.  Let's get moving.

 INTERIOR - MINING & CARGO BAY

 The three men come down steps into this rather dirty area of the ship.
 A lot of tools and large items of machinery are stored around.

 LONG RACKS OF SHELVES ARE STOCKED WITH METAL CONTAINERS OF VARIOUS
 SHAPES.  Each container is well packed and labelled.

                          HUNTER
           Which explosive should we use?

                          STANDARD
           I'd suggest the N-13 sticks.  They're
           portable, and they can be radio
           detonated.

 Hunter begins to unlock a locker and draw out long, red sticks like
 broomhandles, with tiny printing on them.

 Meanwhile, ROBY IS STARING AT THE ROWS OF METAL CANNISTERS.  He touches
 one of them.

                          ROBY
           You know, it's funny -- this stuff
           we went to so much trouble to dig up
           -- this treasure, the paydirt --
           it'll make it back to Irth just fine
           -- even if we're not with it.

                          STANDARD
           Here, carry these.

 Hunter takes an armload of the red broomsticks, and stumbles.

                          ROBY
                (grabbing at him)
           Hey watch it!

                          STANDARD
                (grinning)
           It's stable; it doesn't hurt to drop
           it.

 They begin to carry the explosives up the steps.

 INTERIOR - CORRIDOR

 The three men are carrying their equipment along the hallway, when
 Hunter's tracker suddenly BEEPS.

                          HUNTER
           Hold it!

 They all stop.  The tracker BEEPS AGAIN.  Hunter puts down his stuff and
 points the tracker around.

                          HUNTER (CONT'D)
                (nodding up some steps)
           Up there.

 They all look at each other.  Standard puts down his bundle and picks
 up the flamethrower.

                          ROBY
           So what do we do?  Do we ignore it
           and finish loading the explosives
           into the boat -- or do we flush it
           out now?

                          STANDARD
           Now.  If we can get it into the boat,
           we won't have to blow it up -- we
           can just eject it into space.

 Standard hefts the flamethrower and starts up the steps.

 INTERIOR - DIM STAIRWELL

 Standard's face is tense as he advances up the circular steps.
 Suddenly, a METALLIC TAPPING SOUND is heard.  He freezes.

 Then he continues up.

 EXTERIOR - DORSAL OBSERVATION DOME - VIEW OF OUTER SPACE

 The view of interstellar space is spectacular.  As Standard comes up
 the steps, the METALLIC TAPPING is heard again.

 Standard looks around.  Then he sees it -- BROUSSARD'S CORPSE FLOATS
 OUTSIDE THE GLASS OF THE DOME.  It is tangled in some rigging, and the
 movement of the machinery causes the cadaver to tap on the glass
 periodically.

                          STANDARD
                (shouts)
           You can come up!  It's safe!

 The others come up the steps.

                          ROBY
                (spying the corpse)
           Oh -- Jesus --

 Broussard's corpse is blue and bloated where the wrappings have torn
 loose.  Bumping against the glass, he looks like he wants to come in.

                          STANDARD
           The ship's gravitational attraction
           must have drawn him back.

                          HUNTER
                (horrified)
           Should we go outside and bring him
           in?

                          STANDARD
           No... the risk is too great.  Perhaps
           after we've destroyed the thing.

 Glancing back, the men retreat from the observation dome.  Broussard
 remains against the glass, peering in with dead eyes.

 INTERIOR - NOSE OF SHIP

 The floor slopes upward slightly here as the corridor funnels in and
 ends in the entrance to a narrow passageway or crawl-way.  This
 passageway connects the nose of the ship with the lifeboat.

 The three men come up to the entrance to the passageway, carrying the
 equipment.  They duck in and walk the short distance to the lifeboat.

 INTERIOR - LIFEBOAT

 The passageway connects into the rear of the lifeboat.  It is an
 extremely simple, stripped-down vehicle; even the metal struts and
 beams-are exposed.  A single hypersleep freezer takes up a fair amount
 of floor space.  It is an escape-craft, nothing more.

                          STANDARD
                (pointing)
           Along the base of the walls there.

 They begin to stack the red broomsticks against the base of the walls
 on both sides of the lifeboat, and to wire them into position tightly.

                          HUNTER
           This should do it.

                          ROBY
           I should hope so!  And we'd better
           make sure it's pretty far from the
           ship when we blow it.

                          STANDARD
           It will be.

                          HUNTER
                (surveys the craft uneasily)
           What we really need is some red meat
           in here for bait.

                          ROBY
           Well, if we had some, I'd eat it.
           I'm starting to get hungry.

 By this time, they are exiting.

 INTERIOR - NOSE OF SHIP

                          STANDARD
           Well... now we have to herd that
           thing up here.

                          HUNTER
                (nervously)
           Whoever's doing the herding is gonna
           have their hands pretty full.  I
           think somebody should stay by the
           lifeboat to slam the door on the
           thing once it's inside, and to serve
           as... as... 
                (searches for a word)

                          ROBY
           Isn't "bait" the word you used?

                          HUNTER
           Hey look, somebody has to have his
           hands free to lock the creature in
           the lifeboat!

                          STANDARD
           Yes, and maybe launch the boat and
           blow it too... if the others are
           injured.

                          ROBY
           Who gets the privilege?

 INSERT: THREE CRUMPLED PIECES OF PAPER.  Three hands pick them up.

 ANGLE ON ROBY.  He unfolds his paper, turns it so the others can see
 it.  It has a big X on it.

 ANOTHER ANGLE - SHORTLY LATER.  Hunter is showing Roby a small device
 like a transistor radio.

                          HUNTER
           Just keep your finger off the button
           till she's way away from the ship,
           that's all.

                          ROBY
           Is it armed?

                          HUNTER
           If you press the button right now,
           it will blow the whole nose of the
           ship off.

                          ROBY
           Thanks for the thought.
                (puts detonator in his
                 breast pocket)

                          STANDARD
           All right, Martin, we'll be in touch
           with you on the communicator.

                          ROBY
           And you'll let me know when you've
           got it coming this way... 

                          STANDARD
           And you stand aside while we drive
           it in, then shut the hatch, launch
           the boat, and --

                          ROBY
           Kablooey.

 Hunter's face twitches nervously at this.

                          STANDARD
           Come on; we haven't much time, air
           is a factor.

 They leave the nose of the ship, Standard carrying the flamethrower,
 Hunter the tracker.

 Roby settles himself at the controls, runs through them briefly to
 familiarize himself.  Using a switch, he opens and closes the lifeboat
 door a couple of times.  It slams open and shut quite rapidly.

 He presses a few buttons and sets the launch button to "READY."

 Then STANDARD'S VOICE comes from the communicator:

                          STANDARD
                (over, filtered)
           We've got something on the
           tracker... got to be it, it's
           too big for the cat.

 This is a VERY SPOOKY SCENE, ROBY ALONE BY THE LIFEBOAT, LISTENING TO
 THE VOICES ON THE COMMUNICATOR.

                          HUNTER
                (over, filtered)
           It's coming from down there.

 Roby hears various tinny sound effects, rustlings, clunkings,
 breathing, etc.

 INTERIOR - CORRIDOR IN SHIP

 Standard has the flamethrower at the ready, and Hunter is staring at
 the tracker.

                          HUNTER
           It must have stopped moving.  I'm not
           getting anything.

                          STANDARD
           Let me go first; you stay behind me.

 Carefully, Standard advances down the corridor.  Then THE CREATURE POPS
 OUT OF HIDING BEHIND HUNTER, AND PICKS HIM UP.

 HUNTER SCREAMS.

 Standard whirls around, sees the thing clutching Hunter.  It holds him
 off to one side, as though to keep Standard from getting at him.

 Standard doesn't know what to do.

                          HUNTER
           The flamethrower!

                          STANDARD
           I can't, the acid will pour out!

 At that moment the creature TAKES A BITE OUT OF HUNTER, WHO SCREAMS IN
 MORTAL AGONY.

 Standard can take it no longer; he raises the flamethrower and fires
 -- BUT THE CREATURE SWINGS HUNTER AROUND AS A SHIELD AND HUNTER
 CATCHES THE FULL BLAST OF THE FLAME.

 Standard instantly stops firing, but now Hunter is a kicking ball of
 flame, held out at arm's length by the monster.

 INTERIOR - NOSE OF SHIP

 Roby is listening to all this on the communicator.  He can hear the
 shrieks and crashing noises.

 Then the communicator goes dead, and all he hears is a rush of static.

                          ROBY
           Hello?  Standard?  Hunter?

 He waits quite a while for a response, but we can see from his
 expression that he expects none.

 He drops his face into his hands.  When he lifts his head again, he has
 managed to summon a certain amount of resolve.

 INTERIOR - CORRIDORS IN SHIP

 Roby walks along watching the tracker, carrying a pistol in the other
 hand.  He comes across Standard's flamethrower, lying on the floor.  He
 picks it up, substituting it for the pistol.

 Then he continues to follow the tracker; it takes him down the steps
 into the maintenance level.

 INTERIOR - MAINTENANCE LEVEL

 Roby follows the device for a short distance until it indicates that
 the source of the signal is directly under his feet.  Looking down, he
 sees that he is standing on a square metal plate.

 Getting down on his hands and knees, he removes the heavy plate,
 revealing a black opening with a ladder going down.

 Substituting the tracker for a flashlight, but still carrying the
 flamethrower, Roby starts down the ladder.

 INTERIOR - DARK STORAGE ROOM

 Shining the light around into the darkness, Roby descends the metal
 ladder to the floor.

 THE PLACE IS A HORRIBLE LAIR, FULL OF BONES, HAIR, SHREDS OF FLESH,
 PIECES OF CLOTHING, AND SHOES.

 Something moves in the darkness -- Roby turns his light on it.

 HANGING FROM THE CEILING IS A HUGE COCOON.  It appears to be woven from
 some fine, white, silk-like material, and it is slowly undulating.

 Flamethrower ready, Roby approaches the cocoon.  As he gets close
 enough, he sees that the cocoon is semi-transparent and THE BODY OF
 STANDARD IS INSIDE IT.

 Unexpectedly, Standard's eyes open, and focus on Roby -- who jumps
 violently.

                          STANDARD
                (a feeble whisper)
           Kill me... 

                          ROBY
                (sickened)
           What did it do to you?

                          STANDARD
                (moves his head slightly)
           Look... 

 Roby turns his light where Standard indicates.  Another cocoon dangles
 from the ceiling, but this one looks a little different.  It is smaller
 and darker, with a harder shell.  In fact, it looks almost EXACTLY LIKE
 THE SPORES IN THE TOMB.

                          STANDARD (CONT'D)
                (whispering)
           That was Melkonis... it ate Hunter... 

                          ROBY
                (looking around for a tool)
           I'll get you out of there.

                          STANDARD
           No... don't... 

                          ROBY
           But I can save you -- get you to the
           Autodoc!

                          STANDARD
           No good... it's eaten too much of
           me... 

                          ROBY
                (in horror)
           What can I do?

                          STANDARD
           Kill me... 

 Roby stares at him in horror, then bends down and takes a closer look
 at him.  REACTING, he straightens back up, raises the flamethrower, and
 sprays a molten blast.  When the entire room is in flames, he turns and
 scrambles back up the ladder.

 INTERIOR - MAINTENANCE LEVEL

 Roby drops to his knees and gasps for breath, trying not to throw up.
 At length, he regains control of himself.

 EXTERIOR - OUTER SPACE - AT LIGHT SPEED

 The SNARK appears to hang motionless, with planets and star clusters
 rolling past in the infinite distance.

 INTERIOR - BRIDGE

 Roby is putting the cat into a metal, vacuum-sealed catbox, with a
 little oxygen tank on it.

                          ROBY
           Kitty go bye-bye.

 He seals the catbox, then turns on the oxygen.  There is a faint hiss
 of pressurized air.  Wild-eyed, the cat peers out of a little window in
 front.  It YOWLS.

 He picks up the pressurized catbox and leaves the bridge.

 INTERIOR - MINING & CARGO BAY

 Carrying the catbox and a shoulder bag (and of course the
 flamethrower), Roby goes quickly to the nearest rank of metal
 cannisters.

                          ROBY
                (reading from labels)
           What'll it be, Kitty?  Here -- how
           about some Tacitum-35, ten kilos of
           it.  This'll buy us an island on some
           nice planet.

 Putting the invaluable cannister into the shoulder bag, he hurries
 back up the steps.

 INTERIOR - ENGINE ROOM

 Catbox in one hand, flamethrower in the other, Roby enters the engine
 room, containing the massive stardrive engines.

 He puts down his parcels and approaches the main control board for the
 engines.  Studying the instructions, he begins to close switches, one
 by one.

 A SIREN BEGINS TO HONK THROUGHOUT THE SHIP.

                          COMPUTER
           Attention!  The cooling units for the
           stardrive engines are not
           functioning!  Engines will overload
           in 4 minutes, 50 seconds!  Attention!

 Finally Roby closes the last switch.  Shaking with nervousness, he
 hurriedly picks up catbox, bag and flamethrower and hurries out of the
 engine room.

 INTERIOR - CORRIDORS IN SHIP

 Roby hurries on, listening to the siren.

                          COMPUTER
           Attention!  Engines will overheat and
           main core will melt in 4 minutes, 30
           seconds!

 INTERIOR - NOSE OF SHIP

 Roby comes hustling up to where the lifeboat is berthed.  Hands full,
 he starts to enter the connecting passageway.

 INTERIOR - CONNECTING PASSAGEWAY

 THE CREATURE IS WAITING AT THE OTHER END OF THE PASSAGEWAY, INSIDE THE
 LIFEBOAT.

 It HISSES and starts toward him.

 INTERIOR - NOSE OF SHIP

 Roby leaps out of the passageway, bounds to the controls, and throws
 the switch.  The hatch door SLAMS SHUT, locking the thing in the
 lifeboat.

                          COMPUTER
           Attention!  Engines will overload in
           4 minutes!

 Indecisive, Roby stares at the lifeboat "LAUNCH" button.  The thing can
 be heard fumbling around in the passageway.

 Finally, he turns and bolts back toward the engine room.

 INTERIOR - CORRIDORS IN SHIP

 Like a maniac, Roby runs through the ship, level after level, pounding
 down stairwells, his footsteps clanging metallically throughout the
 ship as he sprints for the engine room.

                          COMPUTER
           Attention!  Engines will overload in
           3 minutes, 30 seconds!

 INTERIOR - ENGINE ROOM

 The door crashes open and Roby comes running in.  The room is full of
 smoke and the engines are whining dangerously.  It is extremely hot in
 the room; Roby instantly breaks out in sweat.

 He runs to controls and begins throwing back on the cooling unit
 switches.

 Still THE SIREN CONTINUES.

                          COMPUTER
           Attention!  Engines will overload in
           3 minutes!

 Roby pushes a button and speaks into it.

                          ROBY
           Computer!  I've turned all the
           cooling units back on!  What's wrong?

                          COMPUTER
           The reaction has proceeded too far.
           The core has begun to melt.  Engines
           will overload in 2 minutes, 35
           seconds.

 A look of terror comes onto Roby's face.  He turns and runs from the
 engine room.

 INTERIOR - CORRIDORS IN SHIP

 Again, Roby must run through all the levels of the ship, this time
 up the stairs, exhausted, stumbling, while the computer counts down:

                          COMPUTER
           Attention!  Engines will overload in
           2 minutes!

 INTERIOR - NOSE OF SHIP

 Reeling, gasping for breath, Roby staggers into the vestibule where
 the lifeboat is berthed.  He grabs the flamethrower and turns it toward
 the passageway.

 It is then he realizes that THE LIFEBOAT DOOR IS OPEN AGAIN.

 Quickly, he glances around to see if the creature might be behind him.
 Then he advances on the passageway.

 INTERIOR - PASSAGEWAY

 Dripping with sweat, his face a mask of fear, Roby enters the
 passageway, flamethrower gripped tightly in his hands.  He is goaded on
 by the siren and the computer:

                          COMPUTER
           Attention!  Engines will explode in
           90 seconds!

 He makes it all the way to the end of the passageway, then sticks his
 head into the lifeboat.

 INTERIOR - LIFEBOAT

 HIS POINT-OF-VIEW as he quickly scans the lifeboat, reveals that it is
 EMPTY.

 INTERIOR - PASSAGEWAY

 Immediately, he turns and dashes back to the head of the passageway.
 There he grabs the catbox and bag, then runs back into the lifeboat.

                          COMPUTER
           Attention!  Engines will explode in
           60 seconds!

 INTERIOR - LIFEBOAT

 He comes in on the run, hurls the catbox and bag toward the front, and
 does a dive over the back of the control chair.  He is no sooner in the
 seat than he hits the "LAUNCH" button.

 EXTERIOR - NOSE OF SHIP - OUTER SPACE

 The retainer clips drop away, and with a blast of ramjets, THE
 LIFEBOAT IS LAUNCHED AWAY FROM THE "SNARK."

 INTERIOR - LIFEBOAT

 Roby is frantically strapping himself in, as the lifeboat accelerates
 away from the mother ship.

 EXTERIOR - SPACE

 The tiny pod of the lifeboat accelerates away from the larger bulk of
 the SNARK.  The scene is strangely serene for such deadly
 circumstances.

 INTERIOR - LIFEBOAT

 Roby finishes strapping himself in, then he reaches and grabs the
 catbox.  The cat is YOWLING.  Roby hugs the box to his chest and hunches
 his head down over it.

 EXTERIOR - SPACE

 The SNARK drifts ever farther away as the lifeboat leaves it behind,
 until it is barely a point of light.

 THEN IT BLOWS UP.

 AN EXPANDING ORANGE FIREBALL WITH PIECES OF METAL FLYING IN ALL
 DIRECTIONS.

 INTERIOR - LIFEBOAT

 The shockwave hits the escape craft, jolting it and rattling
 everything inside.  Then all is quiet.

 Roby unhooks himself from his straps, rises, and goes to the back of
 the lifeboat.  He stares out through the porthole.  His face is bathed
 in orange light.

 EXTERIOR - SPACE

 What he sees is the boiling fireball, now fading and fizzling away
 into nothingness, and a couple of pieces of debris floating past.

 INTERIOR - LIFEBOAT

 Roby's expression is mournful as he watches the final obliteration of
 his ship and friends.

 BEHIND HIM, THE CREATURE EMERGES FROM SOME HIDING PLACE -- IT HAS BEEN
 INSIDE THE LIFEBOAT ALL ALONG.

 The cat SCREECHES.

 Roby whirls, and finds himself facing the thing across the length of
 the boat.  It squats, then pulls out its trophy -- a man's arm.

 It begins to eat the arm, watching Roby.

 His first thought is for the flamethrower -- unfortunately, it lies on
 the floor right next to the monster.  Next he glances around for any
 place to hide.  His eye falls on a tiny locker containing a space suit,
 with the door standing open.

 He begins to edge toward the locker.  The creature rises.  He freezes.

 It throws down the arm.  With that, Roby dives for the open locker
 door, hurls himself inside, and slams the door shut.

 INTERIOR - SPACESUIT LOCKER

 There is a clear glass panel in the door, and the thing puts its face
 right up to the glass, peering in at Roby.  The locker is so small that
 Roby's face is only inches away from the creature's.  The sight is
 disgusting.  It turns its head, looking at him in curiosity.

 Then the MOANING OF THE CAT distracts it.

 INTERIOR - LIFEBOAT

 The creature waddles over to where the pressurized catbox sits.  It
 bends down and peers inside.  The CAT YOWLS LOUDER.

 It picks up the catbox in its tentacles.

 INTERIOR - SPACESUIT LOCKER

 Trying to distract the monster away from the cat, Roby TAPS ON THE
 GLASS.

 But the monster reacts so fast that its face is instantly back at the
 glass, startling the hell out of Roby.

 Getting no more interference from him, the thing returns to the
 catbox.

 Roby looks around.  He spies the spacesuit.  Quickly, he begins to pull
 it on.

 INTERIOR - LIFEBOAT

 The creature picks the catbox up in its tentacles and shakes it to see
 if there is anything inside.  The cat MOANS.

 INTERIOR - SPACESUIT LOCKER

 Roby is halfway into the pressure suit.

 INTERIOR - LIFEBOAT

 The creature throws the catbox down.  It clangs, and bounces.  The thing
 picks it up again and hammers it against the wall.  Then it jams it
 into a crevice in the wall.

 With one tentacle, it begins to pound the sealed catbox into the
 crevice.  The cat has gone beyond hysterics.

 INTERIOR - SPACESUIT LOCKER

 Roby pulls on the helmet, latches it into place, then turns on the
 oxygen.  With a hiss, the suit fills itself.

 In a rack on the wall is a long metal rod with a blunt rubber tip.
 Roby peels the rubber off, revealing a sharp steel point.

 Again he raps on the glass.

 INTERIOR - LIFEBOAT

 The creature turns.  It faces the locker, peers at him.

 INTERIOR - SPACESUIT LOCKER

                          ROBY
           Try a little of this, you fucking
           bastard.

 HE KICKS THE DOOR OPEN.

 INTERIOR - LIFEBOAT

 The creature rises, but just in time to catch THE STEEL SHAFT RIGHT
 THROUGH ITS MIDRIFF.

 IT MAKES A HORRIBLE NOISE AND CLUTCHES AT THE SPUR.  The yellow acid
 begins to flow from the wound.

 Before the acid can touch the floor, Roby reaches back and pulls a
 switch -- BLOWING THE REAR HATCH.

 In a poof, the tiny atmosphere in the lifeboat is sucked out into
 space -- and the bleeding creature along with it.  Roby grabs a steel
 strut to keep from being sucked out, but as the creature passes him IT
 WRAPS THE END OF A TENTACLE AROUND HIS ANKLE.

IMAGE -- finalbattle.jpg

 EXTERIOR - LIFEBOAT - OUTER SPACE

 Roby is now hanging halfway out of the lifeboat, with the thing
 clinging to his leg.  He kicks at it with his free foot, but it won't
 let go.

 INTERIOR - LIFEBOAT

 Looking for any salvation, Roby grabs the hatch control lever and
 yanks it.

 The hatch slams shut, closing Roby safely inside but TRAPPING THE END
 OF THE CREATURE'S TENTACLE IN THE DOORJAMB.

 It instantly releases Roby, who staggers back.

 EXTERIOR - LIFEBOAT - OUTER SPACE

 The creature is now outside the lifeboat, in the vacuum, squirming,
 the tip of its tentacle caught in the closed hatch.

 INTERIOR - LIFEBOAT

 Where the tentacle is caught in the hatch, it is wounded, and is
 starting to foam with acid, eating away at the metal.

 Roby stumbles forward to the controls and pushes a lever labeled:

                          "RAM JETS"

 EXTERIOR - LIFEBOAT - OUTER SPACE

 The jet exhausts are located at the rear of the craft, right where the
 creature is wriggling.  THE ENGINES BELCH FLAME FOR A FEW SECONDS, THEN
 SHUT OFF.

 INCINERATED, THE CREATURE TUMBLES SLOWLY AWAY INTO SPACE.

 INTERIOR - LIFEBOAT

 Roby hurries to the rear hatch and looks out after the thing.

 EXTERIOR - OUTER SPACE

 The burned mass of the monster drifts slowly away into space, a
 writhing, smoking, foaming mass.

 As it tumbles into the distance, pieces drop off it -- it bloats --
 then bursts, soggily, sending a spray of particles off in all
 directions.  The last we see of it is a few smouldering rags, dwindling
 into infinity.

                                                        DISSOLVE TO:

 INTERIOR - LIFEBOAT - LATER

 The boat is re-pressurized and Roby is seated in the control chair.  He
 seems calm and composed, almost cheerful.  The cat purrs in his lap.

                          ROBY
                (dictating)
           ... So it looks like I'll make it
           back to the Colonies on schedule
           after all.  I should be to the
           frontier in another 250 years or so,
           and then with a little luck the
           network will pick me up.  I'm not as
           rich as I was a couple days ago --
           but I'm not exactly broke either.
           Incidentally, I did manage to
           salvage one souvenir out of this
           whole mess.

 He reaches down into the carrying bag he brought on board, and pulls
 out the ALIEN SKULL.

                          ROBY (CONT'D)
           Poor Yorick here should go at least
           partway toward proving I'm not a
           crank.  I wish it was him we'd met in
           the first place -- things might have
           turned out different.

 He puts the skull down on a shelf and locks a glass lid over it.

                          ROBY (CONT'D)
           This is Martin Roby, executive
           officer, last survivor of the
           commercial vessel SNARK, signing off.
           Come on, cat, let's go to sleep.

 Roby leans forward and switches off the recorder.  Then he rises and,
 carrying the cat, walks to the hypersleep freezer, which stands open.

 He climbs in and stretches out on his back, holding the cat against
 his chest.  With one hand, he presses a switch, and THE LID CLOSES OVER
 HIM.

 CLOSE-UP OF THE ALIEN SKULL, watching sentinel over the slumbering
 Roby like some dead, melancholy pixie.

 EXTERIOR - OUTER SPACE

 The lifeboat -- SNARK 2 -- sails away toward its rendezvous with Irth,
 250 years from now.

 As SNARK 2 drifts past camera, we suddenly see that A SPORE POD IS
 ADHERED TO THE UNDERBELLY OF THE CRAFT.

 ROLL END TITLES & MUSIC.

                          THE END